ClickHouse/dbms/src/Interpreters/TextLog.h

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#pragma once
#include <Interpreters/SystemLog.h>
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namespace DB
{
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using Poco::Message;
struct TextLogElement
{
time_t event_time{};
UInt32 microseconds;
String thread_name;
UInt64 thread_id;
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Message::Priority level = Message::PRIO_TRACE;
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String query_id;
String logger_name;
String message;
String source_file;
UInt64 source_line;
static std::string name() { return "TextLog"; }
static Block createBlock();
void appendToBlock(Block & block) const;
};
class TextLog : public SystemLog<TextLogElement>
{
using SystemLog<TextLogElement>::SystemLog;
};
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}