ClickHouse/src/Functions/buildId.cpp

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#if defined(__ELF__) && !defined(__FreeBSD__)
#include <Functions/IFunctionImpl.h>
#include <Functions/FunctionFactory.h>
#include <DataTypes/DataTypeString.h>
#include <Common/SymbolIndex.h>
#include <Core/Field.h>
namespace DB
{
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namespace
{
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/** buildId() - returns the compiler build id of the running binary.
*/
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class FunctionBuildId : public IFunction
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{
public:
static constexpr auto name = "buildId";
static FunctionPtr create(const Context &)
{
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return std::make_shared<FunctionBuildId>();
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}
String getName() const override
{
return name;
}
size_t getNumberOfArguments() const override
{
return 0;
}
DataTypePtr getReturnTypeImpl(const DataTypes & /*arguments*/) const override
{
return std::make_shared<DataTypeString>();
}
ColumnPtr executeImpl(const ColumnsWithTypeAndName &, const DataTypePtr &, size_t input_rows_count) const override
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{
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return DataTypeString().createColumnConst(input_rows_count, SymbolIndex::instance()->getBuildIDHex());
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}
};
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}
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void registerFunctionBuildId(FunctionFactory & factory)
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{
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factory.registerFunction<FunctionBuildId>();
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}
}
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#else
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namespace DB
{
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class FunctionFactory;
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void registerFunctionBuildId(FunctionFactory &) {}
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}
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#endif