mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-15 02:41:59 +00:00
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
|
// Copyright 2009 The RE2 Authors. All Rights Reserved.
|
||
|
// Use of this source code is governed by a BSD-style
|
||
|
// license that can be found in the LICENSE file.
|
||
|
|
||
|
#ifndef RE2_UTIL_BENCHMARK_H__
|
||
|
#define RE2_UTIL_BENCHMARK_H__
|
||
|
|
||
|
namespace testing {
|
||
|
struct Benchmark {
|
||
|
const char* name;
|
||
|
void (*fn)(int);
|
||
|
void (*fnr)(int, int);
|
||
|
int lo;
|
||
|
int hi;
|
||
|
int threadlo;
|
||
|
int threadhi;
|
||
|
|
||
|
void Register();
|
||
|
Benchmark(const char* name, void (*f)(int)) { Clear(name); fn = f; Register(); }
|
||
|
Benchmark(const char* name, void (*f)(int, int), int l, int h) { Clear(name); fnr = f; lo = l; hi = h; Register(); }
|
||
|
void Clear(const char* n) { name = n; fn = 0; fnr = 0; lo = 0; hi = 0; threadlo = 0; threadhi = 0; }
|
||
|
Benchmark* ThreadRange(int lo, int hi) { threadlo = lo; threadhi = hi; return this; }
|
||
|
};
|
||
|
} // namespace testing
|
||
|
|
||
|
void SetBenchmarkBytesProcessed(long long);
|
||
|
void StopBenchmarkTiming();
|
||
|
void StartBenchmarkTiming();
|
||
|
void BenchmarkMemoryUsage();
|
||
|
void SetBenchmarkItemsProcessed(int);
|
||
|
|
||
|
int NumCPUs();
|
||
|
|
||
|
#define BENCHMARK(f) \
|
||
|
::testing::Benchmark* _benchmark_##f = (new ::testing::Benchmark(#f, f))
|
||
|
|
||
|
#define BENCHMARK_RANGE(f, lo, hi) \
|
||
|
::testing::Benchmark* _benchmark_##f = \
|
||
|
(new ::testing::Benchmark(#f, f, lo, hi))
|
||
|
|
||
|
#endif // RE2_UTIL_BENCHMARK_H__
|