ClickHouse/src/Functions/hasThreadFuzzer.cpp

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#include <Common/ThreadFuzzer.h>
#include <Functions/FunctionFactory.h>
#include <DataTypes/DataTypesNumber.h>
#include <Core/Field.h>
namespace DB
{
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namespace
{
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/** Returns whether Thread Fuzzer is effective.
* It can be used in tests to prevent too long runs.
*/
class FunctionHasThreadFuzzer : public IFunction
{
public:
static constexpr auto name = "hasThreadFuzzer";
static FunctionPtr create(const Context &)
{
return std::make_shared<FunctionHasThreadFuzzer>();
}
String getName() const override
{
return name;
}
size_t getNumberOfArguments() const override
{
return 0;
}
DataTypePtr getReturnTypeImpl(const DataTypes & /*arguments*/) const override
{
return std::make_shared<DataTypeUInt8>();
}
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ColumnPtr executeImpl(ColumnsWithTypeAndName &, const DataTypePtr &, size_t input_rows_count) const override
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{
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return DataTypeUInt8().createColumnConst(input_rows_count, ThreadFuzzer::instance().isEffective());
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}
};
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}
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void registerFunctionHasThreadFuzzer(FunctionFactory & factory)
{
factory.registerFunction<FunctionHasThreadFuzzer>();
}
}