ClickHouse/dbms/src/Interpreters/DatabaseCatalog.cpp

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#include <Interpreters/DatabaseCatalog.h>
#include <Interpreters/Context.h>
#include <Interpreters/loadMetadata.h>
#include <IO/WriteHelpers.h>
#include <Storages/StorageID.h>
#include <Databases/IDatabase.h>
#include <Databases/DatabaseMemory.h>
namespace DB
{
namespace ErrorCodes
{
extern const int UNKNOWN_DATABASE;
extern const int UNKNOWN_TABLE;
extern const int TABLE_ALREADY_EXISTS;
extern const int DATABASE_ALREADY_EXISTS;
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extern const int DDL_GUARD_IS_ACTIVE;
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}
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void DatabaseCatalog::loadDatabases()
{
auto db_for_temporary_and_external_tables = std::make_shared<DatabaseMemory>(TEMPORARY_DATABASE);
attachDatabase(TEMPORARY_DATABASE, db_for_temporary_and_external_tables);
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}
void DatabaseCatalog::shutdown()
{
/** At this point, some tables may have threads that block our mutex.
* To shutdown them correctly, we will copy the current list of tables,
* and ask them all to finish their work.
* Then delete all objects with tables.
*/
Databases current_databases;
{
std::lock_guard lock(databases_mutex);
current_databases = databases;
}
/// We still hold "databases" (instead of std::move) for Buffer tables to flush data correctly.
for (auto & database : current_databases)
database.second->shutdown();
std::lock_guard lock(databases_mutex);
databases.clear();
for (auto & elem : uuid_map)
{
std::lock_guard map_lock(elem.mutex);
elem.map.clear();
}
}
DatabaseAndTable DatabaseCatalog::tryGetByUUID(const UUID & uuid) const
{
assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
const UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
auto it = map_part.map.find(uuid);
if (it == map_part.map.end())
return {};
return it->second;
}
StoragePtr DatabaseCatalog::getTable(const StorageID & table_id, const Context & local_context, std::optional<Exception> * exception) const
{
//if (table_id.hasUUID())
//{
// auto db_and_table = tryGetByUUID(table_id.uuid);
// if (!db_and_table.first || !db_and_table.second)
// {
// assert(!db_and_table.first && !db_and_table.second);
// if (exception)
// exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
// return {};
//
// }
// return db_and_table.second;
//}
std::lock_guard _lock{databases_mutex};
auto it = databases.find(table_id.getDatabaseName());
if (databases.end() == it)
{
if (exception)
exception->emplace("Database " + backQuoteIfNeed(table_id.getDatabaseName()) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE);
return {};
}
auto database = it->second;
auto table = database->tryGetTable(local_context, table_id.table_name);
if (!table && exception)
exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
return table;
}
void DatabaseCatalog::assertDatabaseExists(const String & database_name) const
{
std::lock_guard lock{databases_mutex};
assertDatabaseExistsUnlocked(database_name);
}
void DatabaseCatalog::assertDatabaseDoesntExist(const String & database_name) const
{
std::lock_guard lock{databases_mutex};
assertDatabaseDoesntExistUnlocked(database_name);
}
void DatabaseCatalog::assertDatabaseExistsUnlocked(const String & database_name) const
{
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assert(!database_name.empty());
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if (databases.end() == databases.find(database_name))
throw Exception("Database " + backQuoteIfNeed(database_name) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE);
}
void DatabaseCatalog::assertDatabaseDoesntExistUnlocked(const String & database_name) const
{
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assert(!database_name.empty());
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if (databases.end() != databases.find(database_name))
throw Exception("Database " + backQuoteIfNeed(database_name) + " already exists.", ErrorCodes::DATABASE_ALREADY_EXISTS);
}
void DatabaseCatalog::attachDatabase(const String & database_name, const DatabasePtr & database)
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{
std::lock_guard lock{databases_mutex};
assertDatabaseDoesntExistUnlocked(database_name);
databases[database_name] = database;
}
DatabasePtr DatabaseCatalog::detachDatabase(const String & database_name)
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{
std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
auto res = databases.find(database_name)->second;
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databases.erase(database_name);
return res;
}
DatabasePtr DatabaseCatalog::getDatabase(const String & database_name) const
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{
std::lock_guard lock{databases_mutex};
assertDatabaseExistsUnlocked(database_name);
return databases.find(database_name)->second;
}
DatabasePtr DatabaseCatalog::tryGetDatabase(const String & database_name) const
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{
assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
auto it = databases.find(database_name);
if (it == databases.end())
return {};
return it->second;
}
bool DatabaseCatalog::isDatabaseExist(const String & database_name) const
{
assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
return databases.end() != databases.find(database_name);
}
Databases DatabaseCatalog::getDatabases() const
{
std::lock_guard lock{databases_mutex};
return databases;
}
bool DatabaseCatalog::isTableExist(const DB::StorageID & table_id, const DB::Context & context) const
{
//if (table_id.hasUUID())
// return tryGetByUUID(table_id.uuid).second != nullptr;
//else
//{
std::lock_guard lock{databases_mutex};
auto db = databases.find(table_id.database_name);
return db != databases.end() && db->second->isTableExist(context, table_id.table_name);
//}
}
void DatabaseCatalog::assertTableDoesntExist(const StorageID & table_id, const Context & context) const
{
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if (isTableExist(table_id, context))
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throw Exception("Table " + table_id.getNameForLogs() + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS);
}
DatabasePtr DatabaseCatalog::getDatabaseForTemporaryTables() const
{
return getDatabase(TEMPORARY_DATABASE);
}
DatabasePtr DatabaseCatalog::getSystemDatabase() const
{
return getDatabase(SYSTEM_DATABASE);
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}
void DatabaseCatalog::addUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table)
{
assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
auto [_, inserted] = map_part.map.try_emplace(uuid, std::move(database), std::move(table));
if (!inserted)
throw Exception("Mapping for table with UUID=" + toString(uuid) + " already exists", ErrorCodes::LOGICAL_ERROR);
}
void DatabaseCatalog::removeUUIDMapping(const UUID & uuid)
{
assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
if (!map_part.map.erase(uuid))
throw Exception("Mapping for table with UUID=" + toString(uuid) + " doesn't exist", ErrorCodes::LOGICAL_ERROR);
}
DatabaseCatalog & DatabaseCatalog::instance()
{
static DatabaseCatalog database_catalog;
return database_catalog;
}
DatabasePtr DatabaseCatalog::getDatabase(const String & database_name, const Context & local_context) const
{
String resolved_database = local_context.resolveDatabase(database_name);
return getDatabase(resolved_database);
}
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std::unique_ptr<DDLGuard> DatabaseCatalog::getDDLGuard(const String & database, const String & table)
{
std::unique_lock lock(ddl_guards_mutex);
return std::make_unique<DDLGuard>(ddl_guards[database], std::move(lock), table);
}
DDLGuard::DDLGuard(Map & map_, std::unique_lock<std::mutex> guards_lock_, const String & elem)
: map(map_), guards_lock(std::move(guards_lock_))
{
it = map.emplace(elem, Entry{std::make_unique<std::mutex>(), 0}).first;
++it->second.counter;
guards_lock.unlock();
table_lock = std::unique_lock(*it->second.mutex);
}
DDLGuard::~DDLGuard()
{
guards_lock.lock();
--it->second.counter;
if (!it->second.counter)
{
table_lock.unlock();
map.erase(it);
}
}
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}