ClickHouse/dbms/Storages/System/StorageSystemProcesses.h

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#pragma once
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#include <ext/shared_ptr_helper.h>
#include <Storages/System/IStorageSystemOneBlock.h>
namespace DB
{
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class Context;
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/** Implements `processes` system table, which allows you to get information about the queries that are currently executing.
*/
class StorageSystemProcesses final : public ext::shared_ptr_helper<StorageSystemProcesses>, public IStorageSystemOneBlock<StorageSystemProcesses>
{
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friend struct ext::shared_ptr_helper<StorageSystemProcesses>;
public:
std::string getName() const override { return "SystemProcesses"; }
static NamesAndTypesList getNamesAndTypes();
protected:
using IStorageSystemOneBlock::IStorageSystemOneBlock;
void fillData(MutableColumns & res_columns, const Context & context, const SelectQueryInfo & query_info) const override;
};
}