ClickHouse/src/Common/ActionBlocker.h

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#pragma once
#include <atomic>
#include <memory>
#include <Common/ActionLock.h>
namespace DB
{
/// An atomic variable that is used to block and interrupt certain actions.
/// If it is not zero then actions related with it should be considered as interrupted.
/// Uses shared_ptr and the lock uses weak_ptr to be able to "hold" a lock when an object with blocker has already died.
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class ActionBlocker
{
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public:
ActionBlocker() : counter(std::make_shared<Counter>(0)) {}
bool isCancelled() const { return *counter > 0; }
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/// Temporarily blocks corresponding actions (while the returned object is alive)
friend class ActionLock;
ActionLock cancel() { return ActionLock(*this); }
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/// Cancel the actions forever.
void cancelForever() { ++(*counter); }
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/// Returns reference to counter to allow to watch on it directly.
const std::atomic<int> & getCounter() const { return *counter; }
private:
using Counter = std::atomic<int>;
using CounterPtr = std::shared_ptr<Counter>;
CounterPtr counter;
};
}