ClickHouse/src/Storages/MergeTree/MutatePlainMergeTreeTask.h

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#pragma once
#include <functional>
#include <Core/Names.h>
#include <Storages/MergeTree/IExecutableTask.h>
#include <Storages/MergeTree/MutateTask.h>
#include <Storages/MutationCommands.h>
#include <Storages/MergeTree/MergeMutateSelectedEntry.h>
namespace DB
{
struct StorageInMemoryMetadata;
using StorageMetadataPtr = std::shared_ptr<const StorageInMemoryMetadata>;
struct FutureMergedMutatedPart;
using FutureMergedMutatedPartPtr = std::shared_ptr<FutureMergedMutatedPart>;
class StorageMergeTree;
class MutatePlainMergeTreeTask : public IExecutableTask
{
public:
template <class Callback>
MutatePlainMergeTreeTask(
StorageMergeTree & storage_,
StorageMetadataPtr metadata_snapshot_,
MergeMutateSelectedEntryPtr merge_mutate_entry_,
TableLockHolder & table_lock_holder_,
Callback && task_result_callback_)
: storage(storage_)
, metadata_snapshot(metadata_snapshot_)
, merge_mutate_entry(merge_mutate_entry_)
, table_lock_holder(table_lock_holder_)
, task_result_callback(task_result_callback_) {}
bool executeStep() override;
void onCompleted() override;
StorageID getStorageID() override;
private:
void prepare();
enum class State
{
NEED_PREPARE,
NEED_EXECUTE,
NEED_FINISH,
SUCCESS
};
State state{State::NEED_PREPARE};
StorageMergeTree & storage;
StorageMetadataPtr metadata_snapshot;
MergeMutateSelectedEntryPtr merge_mutate_entry{nullptr};
TableLockHolder & table_lock_holder;
FutureMergedMutatedPartPtr future_part{nullptr};
std::unique_ptr<Stopwatch> stopwatch;
MergeTreeData::MutableDataPartPtr new_part;
using MergeListEntryPtr = std::unique_ptr<MergeListEntry>;
MergeListEntryPtr merge_list_entry;
std::function<void(const ExecutionStatus & execution_status)> write_part_log;
IExecutableTask::TaskResultCallback task_result_callback;
MutateTaskPtr mutate_task;
};
}