ClickHouse/dbms/src/Storages/System/StorageSystemSettings.cpp

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#include <DataTypes/DataTypeString.h>
#include <DataTypes/DataTypesNumber.h>
#include <Interpreters/Context.h>
#include <Storages/System/StorageSystemSettings.h>
namespace DB
{
NamesAndTypesList StorageSystemSettings::getNamesAndTypes()
{
return {
{"name", std::make_shared<DataTypeString>()},
{"value", std::make_shared<DataTypeString>()},
{"changed", std::make_shared<DataTypeUInt8>()},
{"description", std::make_shared<DataTypeString>()},
};
}
void StorageSystemSettings::fillData(MutableColumns & res_columns, const Context & context, const SelectQueryInfo &) const
{
const Settings & settings = context.getSettingsRef();
#define ADD_SETTING(TYPE, NAME, DEFAULT, DESCRIPTION) \
res_columns[0]->insert(String(#NAME)); \
res_columns[1]->insert(settings.NAME.toString()); \
res_columns[2]->insert(UInt64(settings.NAME.changed)); \
res_columns[3]->insert(String(DESCRIPTION));
APPLY_FOR_SETTINGS(ADD_SETTING)
#undef ADD_SETTING
}
}