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110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <memory>
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#include <thread>
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#include <vector>
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#include <base/types.h>
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#include <Interpreters/Context_fwd.h>
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#include <Parsers/IAST_fwd.h>
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#include <Storages/IStorage_fwd.h>
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#include <Common/ThreadPool.h>
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#define SYSTEM_LOG_ELEMENTS(M) \
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M(AsynchronousMetricLogElement) \
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M(CrashLogElement) \
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M(MetricLogElement) \
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M(OpenTelemetrySpanLogElement) \
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M(PartLogElement) \
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M(QueryLogElement) \
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M(QueryThreadLogElement) \
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M(QueryViewsLogElement) \
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M(SessionLogElement) \
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M(TraceLogElement) \
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M(ZooKeeperLogElement) \
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M(TextLogElement)
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namespace Poco
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{
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class Logger;
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namespace Util
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{
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class AbstractConfiguration;
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}
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}
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namespace DB
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{
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struct StorageID;
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class ISystemLog
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{
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public:
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virtual String getName() = 0;
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//// force -- force table creation (used for SYSTEM FLUSH LOGS)
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virtual void flush(bool force = false) = 0;
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virtual void prepareTable() = 0;
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/// Start the background thread.
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virtual void startup();
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/// Stop the background flush thread before destructor. No more data will be written.
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virtual void shutdown() = 0;
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virtual ~ISystemLog() = default;
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virtual void savingThreadFunction() = 0;
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protected:
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ThreadFromGlobalPool saving_thread;
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/// Data shared between callers of add()/flush()/shutdown(), and the saving thread
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std::mutex mutex;
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bool is_shutdown = false;
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std::condition_variable flush_event;
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void stopFlushThread();
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};
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template <typename LogElement>
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class SystemLogBase : public ISystemLog
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{
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public:
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using Self = SystemLogBase;
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/** Append a record into log.
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* Writing to table will be done asynchronously and in case of failure, record could be lost.
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*/
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void add(const LogElement & element);
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/// Flush data in the buffer to disk
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void flush(bool force) override;
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String getName() override { return LogElement::name(); }
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protected:
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Poco::Logger * log;
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// Queue is bounded. But its size is quite large to not block in all normal cases.
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std::vector<LogElement> queue;
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// An always-incrementing index of the first message currently in the queue.
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// We use it to give a global sequential index to every message, so that we
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// can wait until a particular message is flushed. This is used to implement
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// synchronous log flushing for SYSTEM FLUSH LOGS.
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uint64_t queue_front_index = 0;
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// A flag that says we must create the tables even if the queue is empty.
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bool is_force_prepare_tables = false;
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// Requested to flush logs up to this index, exclusive
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uint64_t requested_flush_up_to = 0;
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// Flushed log up to this index, exclusive
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uint64_t flushed_up_to = 0;
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// Logged overflow message at this queue front index
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uint64_t logged_queue_full_at_index = -1;
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};
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}
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