ClickHouse/src/Storages/StorageGenerateRandom.h

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#pragma once
#include <optional>
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#include <ext/shared_ptr_helper.h>
#include <Storages/IStorage.h>
namespace DB
{
/* Generates random data for given schema.
*/
class StorageGenerateRandom final : public ext::shared_ptr_helper<StorageGenerateRandom>, public IStorage
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{
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friend struct ext::shared_ptr_helper<StorageGenerateRandom>;
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public:
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std::string getName() const override { return "GenerateRandom"; }
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Pipe read(
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const Names & column_names,
const StorageMetadataPtr & /*metadata_snapshot*/,
SelectQueryInfo & query_info,
ContextPtr context,
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QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
unsigned num_streams) override;
private:
UInt64 max_array_length = 10;
UInt64 max_string_length = 10;
UInt64 random_seed = 0;
protected:
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StorageGenerateRandom(
const StorageID & table_id_,
const ColumnsDescription & columns_,
const String & comment,
UInt64 max_array_length,
UInt64 max_string_length,
std::optional<UInt64> random_seed);
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};
}