ClickHouse/src/Compression/CompressionCodecMultiple.h

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#pragma once
#include <Compression/ICompressionCodec.h>
namespace DB
{
class CompressionCodecMultiple final : public ICompressionCodec
{
public:
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CompressionCodecMultiple() = default; /// Need for CompressionFactory to register codec by method byte.
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explicit CompressionCodecMultiple(Codecs codecs_);
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uint8_t getMethodByte() const override;
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UInt32 getMaxCompressedDataSize(UInt32 uncompressed_size) const override;
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static std::vector<uint8_t> getCodecsBytesFromData(const char * source);
void updateHash(SipHash & hash) const override;
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protected:
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UInt32 doCompressData(const char * source, UInt32 source_size, char * dest) const override;
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void doDecompressData(const char * source, UInt32 source_size, char * dest, UInt32 decompressed_size) const override;
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bool isCompression() const override;
bool isGenericCompression() const override { return false; }
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private:
Codecs codecs;
};
}