ClickHouse/src/Compression/CompressionCodecDeflate.h

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#pragma once
#include <map>
#include <vector>
#include <Compression/ICompressionCodec.h>
#include <IO/BufferWithOwnMemory.h>
#include <IO/WriteBuffer.h>
#include <Parsers/StringRange.h>
#include <qpl/qpl.h>
#include <x86intrin.h>
namespace Poco
{
class Logger;
}
namespace DB
{
class DeflateJobHWPool
{
public:
DeflateJobHWPool();
~DeflateJobHWPool();
static DeflateJobHWPool & instance();
static constexpr auto jobPoolSize = 1024;
static constexpr qpl_path_t PATH = qpl_path_hardware;
static qpl_job * jobPool[jobPoolSize];
static std::atomic_bool jobLock[jobPoolSize];
qpl_job * ALWAYS_INLINE acquireJob(uint32_t * job_id)
{
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if(jobPoolAvailable)
{
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uint32_t retry = 0;
auto index = random(jobPoolSize);
while (tryLockJob(index) == false)
{
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index = random(jobPoolSize);
retry++;
if (retry > jobPoolSize)
{
return nullptr;
}
}
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*job_id = jobPoolSize - index;
return jobPool[index];
}
else
{
return nullptr;
}
}
qpl_job * ALWAYS_INLINE releaseJob(uint32_t job_id)
{
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if(jobPoolAvailable)
{
uint32_t index = jobPoolSize - job_id;
ReleaseJobObjectGuard _(index);
return jobPool[index];
}
else
{
return nullptr;
}
}
qpl_job * ALWAYS_INLINE getJobPtr(uint32_t job_id)
{
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if(jobPoolAvailable)
{
uint32_t index = jobPoolSize - job_id;
return jobPool[index];
}
else
{
return nullptr;
}
}
private:
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bool jobPoolAvailable;
Poco::Logger * log;
size_t ALWAYS_INLINE random(uint32_t pool_size)
{
size_t tsc = 0;
unsigned lo, hi;
__asm__ volatile("rdtsc" : "=a"(lo), "=d"(hi) : :);
tsc = (((static_cast<uint64_t>(hi)) << 32) | (static_cast<uint64_t>(lo)));
return (static_cast<size_t>((tsc * 44485709377909ULL) >> 4)) % pool_size;
}
int32_t ALWAYS_INLINE get_job_size_helper()
{
static uint32_t size = 0;
if (size == 0)
{
const auto status = qpl_get_job_size(PATH, &size);
if (status != QPL_STS_OK)
{
return -1;
}
}
return size;
}
int32_t ALWAYS_INLINE init_job_helper(qpl_job * qpl_job_ptr)
{
if (qpl_job_ptr == nullptr)
{
return -1;
}
auto status = qpl_init_job(PATH, qpl_job_ptr);
if (status != QPL_STS_OK)
{
return -1;
}
return 0;
}
int32_t ALWAYS_INLINE initJobPool()
{
static bool initialized = false;
if (initialized == false)
{
const int32_t size = get_job_size_helper();
if (size < 0)
return -1;
for (int i = 0; i < jobPoolSize; ++i)
{
jobPool[i] = nullptr;
qpl_job * qpl_job_ptr = reinterpret_cast<qpl_job *>(new uint8_t[size]);
if (init_job_helper(qpl_job_ptr) < 0)
return -1;
jobPool[i] = qpl_job_ptr;
jobLock[i].store(false);
}
initialized = true;
}
return 0;
}
bool ALWAYS_INLINE tryLockJob(size_t index)
{
bool expected = false;
return jobLock[index].compare_exchange_strong(expected, true);
}
void ALWAYS_INLINE destroyJobPool()
{
const uint32_t size = get_job_size_helper();
for (uint32_t i = 0; i < jobPoolSize && size > 0; ++i)
{
while (tryLockJob(i) == false)
{
}
if (jobPool[i])
{
qpl_fini_job(jobPool[i]);
delete[] jobPool[i];
}
jobPool[i] = nullptr;
jobLock[i].store(false);
}
}
struct ReleaseJobObjectGuard
{
uint32_t index;
ReleaseJobObjectGuard() = delete;
public:
ALWAYS_INLINE ReleaseJobObjectGuard(const uint32_t i) : index(i)
{
}
ALWAYS_INLINE ~ReleaseJobObjectGuard()
{
jobLock[index].store(false);
}
};
};
class CompressionCodecDeflate : public ICompressionCodec
{
public:
CompressionCodecDeflate();
~CompressionCodecDeflate() override;
uint8_t getMethodByte() const override;
void updateHash(SipHash & hash) const override;
bool isAsyncSupported() const override;
protected:
bool isCompression() const override
{
return true;
}
bool isGenericCompression() const override
{
return true;
}
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qpl_job * initSoftwareJobCodecPtr();
uint32_t doCompressData(const char * source, uint32_t source_size, char * dest) const override;
uint32_t doCompressDataSW(const char * source, uint32_t source_size, char * dest) const;
UInt32 doCompressDataReq(const char * source, UInt32 source_size, char * dest, uint32_t & req_id) override;
uint32_t doCompressDataFlush(uint32_t req_id) override;
void doDecompressData(const char * source, uint32_t source_size, char * dest, uint32_t uncompressed_size) const override;
void doDecompressDataReq(const char * source, uint32_t source_size, char * dest, uint32_t uncompressed_size) override;
void doDecompressDataSW(const char * source, uint32_t source_size, char * dest, uint32_t uncompressed_size) const override;
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void doDecompressDataFlush() override;
private:
uint32_t getMaxCompressedDataSize(uint32_t uncompressed_size) const override;
std::map<uint32_t, qpl_job *> jobDecompAsyncMap;
std::vector<uint32_t> jobCompAsyncList;
Poco::Logger * log;
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qpl_job * jobSWPtr; //Software Job Codec Ptr
};
}