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https://github.com/ClickHouse/ClickHouse.git
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98 lines
2.0 KiB
C
98 lines
2.0 KiB
C
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#pragma once
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#include <city.h>
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#include <DB/IO/WriteBuffer.h>
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#include <DB/IO/BufferWithOwnMemory.h>
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#define DBMS_DEFAULT_HASHING_BLOCK_SIZE 2048ULL
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namespace DB
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{
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/** Вычисляет хеш от записываемых данных и передает их в указанный WriteBuffer.
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* В качестве основного буфера используется буфер вложенного WriteBuffer.
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*/
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class HashingWriteBuffer : public BufferWithOwnMemory<WriteBuffer>
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{
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private:
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WriteBuffer & out;
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size_t block_size;
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size_t block_pos;
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uint128 state;
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void append(Position data)
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{
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state = CityHash128WithSeed(data, block_size, state);
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}
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void nextImpl() override
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{
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size_t len = offset();
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if (len)
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{
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Position data = working_buffer.begin();
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if (block_pos + len < block_size)
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{
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memcpy(&memory[block_pos], data, len);
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block_pos += len;
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}
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else
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{
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if (block_pos)
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{
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size_t n = block_size - block_pos;
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memcpy(&memory[block_pos], data, n);
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append(&memory[0]);
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len -= n;
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data += n;
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block_pos = 0;
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}
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while (len >= block_size)
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{
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append(data);
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len -= block_size;
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data += block_size;
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}
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if (len)
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{
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memcpy(&memory[0], data, len);
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block_pos = len;
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}
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}
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}
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out.position() = pos;
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out.next();
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working_buffer = out.buffer();
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}
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public:
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HashingWriteBuffer(
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WriteBuffer & out_,
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size_t block_size_ = DBMS_DEFAULT_HASHING_BLOCK_SIZE)
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: BufferWithOwnMemory<WriteBuffer>(block_size_), out(out_), block_size(block_size_), block_pos(0)
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{
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out.next(); /// Если до нас в out что-то уже писали, не дадим остаткам этих данных повлиять на хеш.
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working_buffer = out.buffer();
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pos = working_buffer.begin();
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state = uint128(0, 0);
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}
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uint128 getHash()
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{
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next();
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if (block_pos)
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return CityHash128WithSeed(&memory[0], block_pos, state);
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else
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return state;
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}
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};
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}
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