ClickHouse/src/Storages/StorageSet.h

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#pragma once
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#include <Interpreters/Context.h>
#include <Storages/IStorage.h>
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#include <Storages/SetSettings.h>
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namespace DB
{
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class Set;
using SetPtr = std::shared_ptr<Set>;
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/** Common part of StorageSet and StorageJoin.
*/
class StorageSetOrJoinBase : public IStorage
{
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friend class SetOrJoinSink;
public:
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void rename(const String & new_path_to_table_data, const StorageID & new_table_id) override;
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SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, ContextPtr context) override;
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bool storesDataOnDisk() const override { return true; }
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Strings getDataPaths() const override { return {path}; }
protected:
StorageSetOrJoinBase(
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DiskPtr disk_,
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const String & relative_path_,
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const StorageID & table_id_,
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const ColumnsDescription & columns_,
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const ConstraintsDescription & constraints_,
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const String & comment,
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bool persistent_);
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DiskPtr disk;
String path;
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bool persistent;
std::atomic<UInt64> increment = 0; /// For the backup file names.
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/// Restore from backup.
void restore();
private:
void restoreFromFile(const String & file_path);
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/// Insert the block into the state.
virtual void insertBlock(const Block & block, ContextPtr context) = 0;
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/// Call after all blocks were inserted.
virtual void finishInsert() = 0;
virtual size_t getSize(ContextPtr context) const = 0;
};
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/** Lets you save the set for later use on the right side of the IN statement.
* When inserted into a table, the data will be inserted into the set,
* and also written to a file-backup, for recovery after a restart.
* Reading from the table is not possible directly - it is possible to specify only the right part of the IN statement.
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*/
class StorageSet final : public StorageSetOrJoinBase
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{
public:
StorageSet(
DiskPtr disk_,
const String & relative_path_,
const StorageID & table_id_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
const String & comment,
bool persistent_);
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String getName() const override { return "Set"; }
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/// Access the insides.
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SetPtr & getSet() { return set; }
void truncate(const ASTPtr &, const StorageMetadataPtr & metadata_snapshot, ContextPtr, TableExclusiveLockHolder &) override;
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std::optional<UInt64> totalRows(const Settings & settings) const override;
std::optional<UInt64> totalBytes(const Settings & settings) const override;
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private:
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SetPtr set;
void insertBlock(const Block & block, ContextPtr) override;
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void finishInsert() override;
size_t getSize(ContextPtr) const override;
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};
}