ClickHouse/src/Common/DNSResolver.h

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#pragma once
#include <Poco/Net/IPAddress.h>
#include <Poco/Net/SocketAddress.h>
#include <memory>
#include <Core/Types.h>
#include <Core/Names.h>
#include <boost/noncopyable.hpp>
namespace DB
{
/// A singleton implementing DNS names resolving with optional DNS cache
/// The cache is being updated asynchronous in separate thread (see DNSCacheUpdater)
/// or it could be updated manually via drop() method.
class DNSResolver : private boost::noncopyable
{
public:
static DNSResolver & instance();
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DNSResolver(const DNSResolver &) = delete;
/// Accepts host names like 'example.com' or '127.0.0.1' or '::1' and resolve its IP
Poco::Net::IPAddress resolveHost(const std::string & host);
/// Accepts host names like 'example.com:port' or '127.0.0.1:port' or '[::1]:port' and resolve its IP and port
Poco::Net::SocketAddress resolveAddress(const std::string & host_and_port);
Poco::Net::SocketAddress resolveAddress(const std::string & host, UInt16 port);
/// Get this server host name
String getHostName();
/// Disables caching
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void setDisableCacheFlag(bool is_disabled = true);
/// Drops all caches
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void dropCache();
/// Updates all known hosts in cache.
/// Returns true if IP of any host has been changed.
bool updateCache();
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~DNSResolver();
private:
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DNSResolver();
struct Impl;
std::unique_ptr<Impl> impl;
/// Returns true if IP of host has been changed.
bool updateHost(const String & host);
void addToNewHosts(const String & host);
};
}