ClickHouse/dbms/src/Storages/System/StorageSystemTableEngines.cpp

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#include <DataTypes/DataTypeString.h>
#include <Storages/StorageFactory.h>
#include <Storages/System/StorageSystemTableEngines.h>
namespace DB
{
NamesAndTypesList StorageSystemTableEngines::getNamesAndTypes()
{
return {{"name", std::make_shared<DataTypeString>()}};
}
void StorageSystemTableEngines::fillData(MutableColumns & res_columns, const Context &, const SelectQueryInfo &) const
{
const auto & storages = StorageFactory::instance().getAllStorages();
for (const auto & [name, creator] : storages)
{
res_columns[0]->insert(name);
}
}
}