ClickHouse/src/Interpreters/ActionLocksManager.cpp

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#include "ActionLocksManager.h"
#include <Interpreters/Context.h>
#include <Databases/IDatabase.h>
#include <Storages/IStorage.h>
namespace DB
{
namespace ActionLocks
{
extern const StorageActionBlockType PartsMerge = 1;
extern const StorageActionBlockType PartsFetch = 2;
extern const StorageActionBlockType PartsSend = 3;
extern const StorageActionBlockType ReplicationQueue = 4;
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extern const StorageActionBlockType DistributedSend = 5;
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extern const StorageActionBlockType PartsTTLMerge = 6;
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extern const StorageActionBlockType PartsMove = 7;
}
template <typename F>
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inline void forEachTable(F && f, const Context & context)
{
for (auto & elem : DatabaseCatalog::instance().getDatabases())
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for (auto iterator = elem.second->getTablesIterator(context); iterator->isValid(); iterator->next())
f(iterator->table());
}
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void ActionLocksManager::add(StorageActionBlockType action_type, const Context & context)
{
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forEachTable([&](const StoragePtr & table) { add(table, action_type); }, context);
}
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void ActionLocksManager::add(const StorageID & table_id, StorageActionBlockType action_type)
{
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if (auto table = DatabaseCatalog::instance().tryGetTable(table_id))
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add(table, action_type);
}
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void ActionLocksManager::add(const StoragePtr & table, StorageActionBlockType action_type)
{
ActionLock action_lock = table->getActionLock(action_type);
if (!action_lock.expired())
{
std::lock_guard lock(mutex);
storage_locks[table.get()][action_type] = std::move(action_lock);
}
}
void ActionLocksManager::remove(StorageActionBlockType action_type)
{
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std::lock_guard lock(mutex);
for (auto & storage_elem : storage_locks)
storage_elem.second.erase(action_type);
}
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void ActionLocksManager::remove(const StorageID & table_id, StorageActionBlockType action_type)
{
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if (auto table = DatabaseCatalog::instance().tryGetTable(table_id))
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remove(table, action_type);
}
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void ActionLocksManager::remove(const StoragePtr & table, StorageActionBlockType action_type)
{
std::lock_guard lock(mutex);
if (storage_locks.count(table.get()))
storage_locks[table.get()].erase(action_type);
}
void ActionLocksManager::cleanExpired()
{
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std::lock_guard lock(mutex);
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for (auto it_storage = storage_locks.begin(); it_storage != storage_locks.end();)
{
auto & locks = it_storage->second;
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for (auto it_lock = locks.begin(); it_lock != locks.end();)
{
if (it_lock->second.expired())
it_lock = locks.erase(it_lock);
else
++it_lock;
}
if (locks.empty())
it_storage = storage_locks.erase(it_storage);
else
++it_storage;
}
}
}