ClickHouse/src/Interpreters/executeQuery.h

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#pragma once
#include <Core/QueryProcessingStage.h>
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#include <Formats/FormatSettings.h>
#include <Interpreters/Context_fwd.h>
#include <Interpreters/QueryLog.h>
#include <QueryPipeline/BlockIO.h>
#include <memory>
#include <optional>
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namespace DB
{
class IInterpreter;
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class ReadBuffer;
class WriteBuffer;
struct QueryStatusInfo;
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struct QueryResultDetails
{
String query_id;
std::optional<String> content_type;
std::optional<String> format;
std::optional<String> timezone;
};
using SetResultDetailsFunc = std::function<void(const QueryResultDetails &)>;
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/// Parse and execute a query.
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void executeQuery(
ReadBuffer & istr, /// Where to read query from (and data for INSERT, if present).
WriteBuffer & ostr, /// Where to write query output to.
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bool allow_into_outfile, /// If true and the query contains INTO OUTFILE section, redirect output to that file.
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ContextMutablePtr context, /// DB, tables, data types, storage engines, functions, aggregate functions...
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SetResultDetailsFunc set_result_details, /// If a non-empty callback is passed, it will be called with the query id, the content-type, the format, and the timezone.
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const std::optional<FormatSettings> & output_format_settings = std::nullopt /// Format settings for output format, will be calculated from the context if not set.
);
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/// More low-level function for server-to-server interaction.
/// Prepares a query for execution but doesn't execute it.
/// Returns a pair of block streams which, when used, will result in query execution.
/// This means that the caller can to the extent control the query execution pipeline.
///
/// To execute:
/// * if present, write INSERT data into BlockIO::out
/// * then read the results from BlockIO::in.
///
/// If the query doesn't involve data insertion or returning of results, out and in respectively
/// will be equal to nullptr.
///
/// Correctly formatting the results (according to INTO OUTFILE and FORMAT sections)
/// must be done separately.
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BlockIO executeQuery(
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const String & query, /// Query text without INSERT data. The latter must be written to BlockIO::out.
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ContextMutablePtr context, /// DB, tables, data types, storage engines, functions, aggregate functions...
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bool internal = false, /// If true, this query is caused by another query and thus needn't be registered in the ProcessList.
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QueryProcessingStage::Enum stage = QueryProcessingStage::Complete /// To which stage the query must be executed.
);
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/// Old interface with allow_processors flag. For compatibility.
BlockIO executeQuery(
bool allow_processors, /// If can use processors pipeline
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const String & query,
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ContextMutablePtr context,
bool internal = false,
QueryProcessingStage::Enum stage = QueryProcessingStage::Complete
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);
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/// Executes BlockIO returned from executeQuery(...)
/// if built pipeline does not require any input and does not produce any output.
void executeTrivialBlockIO(BlockIO & streams, ContextPtr context);
/// Prepares a QueryLogElement and, if enabled, logs it to system.query_log
QueryLogElement logQueryStart(
const std::chrono::time_point<std::chrono::system_clock> & query_start_time,
const ContextMutablePtr & context,
const String & query_for_logging,
const ASTPtr & query_ast,
const QueryPipeline & pipeline,
const std::unique_ptr<IInterpreter> & interpreter,
bool internal,
const String & query_database,
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const String & query_table,
bool async_insert);
void logQueryFinish(
QueryLogElement & elem,
const ContextMutablePtr & context,
const ASTPtr & query_ast,
const QueryPipeline & query_pipeline,
bool pulling_pipeline,
std::shared_ptr<OpenTelemetry::SpanHolder> query_span,
QueryCache::Usage query_cache_usage,
bool internal);
void logQueryException(
QueryLogElement & elem,
const ContextMutablePtr & context,
const Stopwatch & start_watch,
const ASTPtr & query_ast,
std::shared_ptr<OpenTelemetry::SpanHolder> query_span,
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bool internal,
bool log_error);
void logExceptionBeforeStart(
const String & query_for_logging,
ContextPtr context,
ASTPtr ast,
const std::shared_ptr<OpenTelemetry::SpanHolder> & query_span,
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UInt64 elapsed_millliseconds);
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}