ClickHouse/src/TableFunctions/TableFunctionMerge.h

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#pragma once
#include <TableFunctions/ITableFunction.h>
namespace DB
{
/* merge (db_name, tables_regexp) - creates a temporary StorageMerge.
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* The structure of the table is taken from the first table that came up, suitable for regexp.
* If there is no such table, an exception is thrown.
*/
class TableFunctionMerge : public ITableFunction
{
public:
static constexpr auto name = "merge";
std::string getName() const override { return name; }
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private:
StoragePtr executeImpl(const ASTPtr & ast_function, ContextPtr context, const std::string & table_name, ColumnsDescription cached_columns) const override;
const char * getStorageTypeName() const override { return "Merge"; }
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using TableSet = std::set<String>;
using DBToTableSetMap = std::map<String, TableSet>;
const DBToTableSetMap & getSourceDatabasesAndTables(ContextPtr context) const;
ColumnsDescription getActualTableStructure(ContextPtr context) const override;
void parseArguments(const ASTPtr & ast_function, ContextPtr context) override;
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static TableSet getMatchedTablesWithAccess(const String & database_name, const String & table_regexp, const ContextPtr & context);
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String source_database_name_or_regexp;
String source_table_regexp;
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bool database_is_regexp = false;
mutable std::optional<DBToTableSetMap> source_databases_and_tables;
};
}