ClickHouse/src/Functions/PerformanceAdaptors.h

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#pragma once
#include <Functions/TargetSpecific.h>
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#include <Functions/IFunctionImpl.h>
#include <Common/Stopwatch.h>
#include <Interpreters/Context.h>
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#include <mutex>
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#include <random>
/* This file contains helper class ImplementationSelector. It makes easier to combine
* several implementations of IFunction/IExecutableFunctionImpl.
*/
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namespace DB
{
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namespace ErrorCodes
{
extern const int NO_SUITABLE_FUNCTION_IMPLEMENTATION;
}
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namespace detail
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{
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class PerformanceStatistics
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{
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public:
size_t select(bool considarable)
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{
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/// We don't need to choose/measure anything if there's only one variant.
if (size() == 1)
return 0;
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std::lock_guard guard(lock);
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size_t best = 0;
double best_sample = data[0].sample(rng);
for (size_t i = 1; i < data.size(); ++i)
{
double sample = data[i].sample(rng);
if (sample < best_sample)
{
best_sample = sample;
best = i;
}
}
if (considarable)
data[best].run();
return best;
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}
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void complete(size_t id, double seconds, double bytes)
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{
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if (size() == 1)
return;
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std::lock_guard guard(lock);
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data[id].complete(seconds, bytes);
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}
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size_t size() const
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{
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return data.size();
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}
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bool empty() const
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{
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return size() == 0;
}
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void emplace_back()
{
data.emplace_back();
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}
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private:
struct Element
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{
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int completed_count = 0;
int running_count = 0;
double sum = 0;
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int adjustedCount() const
{
return completed_count - NUM_INVOCATIONS_TO_THROW_OFF;
}
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double mean() const
{
return sum / adjustedCount();
}
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/// For better convergence, we don't use proper estimate of stddev.
/// We want to eventually separate between two algorithms even in case
/// when there is no statistical significant difference between them.
double sigma() const
{
return mean() / sqrt(adjustedCount());
}
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void run()
{
++running_count;
}
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void complete(double seconds, double bytes)
{
--running_count;
++completed_count;
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if (adjustedCount() > 0)
sum += seconds / bytes;
}
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double sample(pcg64 & stat_rng) const
{
/// If there is a variant with not enough statistics, always choose it.
/// And in that case prefer variant with less number of invocations.
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if (adjustedCount() < 2)
{
// TODO(dakovalkov): rewrite it.
int all_count = adjustedCount() + running_count;
if (all_count < 3)
return all_count - 2;
else
return adjustedCount() + running_count * 100;
}
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return std::normal_distribution<>(mean(), sigma())(stat_rng);
}
};
std::vector<Element> data;
std::mutex lock;
/// It's Ok that generator is not seeded.
pcg64 rng;
/// Cold invocations may be affected by additional memory latencies. Don't take first invocations into account.
static constexpr int NUM_INVOCATIONS_TO_THROW_OFF = 2;
};
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template <typename T, class = decltype(T::getImplementationTag())>
std::true_type hasImplementationTagTest(const T&);
std::false_type hasImplementationTagTest(...);
template <typename T>
constexpr bool has_implementation_tag = decltype(hasImplementationTagTest(std::declval<T>()))::value;
/* Implementation tag is used to run specific implementation (for debug/testing purposes).
* It can be specified via static method ::getImplementationTag() in Function (optional).
*/
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template <typename T>
String getImplementationTag(TargetArch arch)
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{
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if constexpr (has_implementation_tag<T>)
return ToString(arch) + "_" + T::getImplementationTag();
else
return ToString(arch);
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}
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}
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/* Class which is used to store implementations for the function and to select the best one to run
* based on processor architecture and statistics from previous runs.
*
* FunctionInterface is typically IFunction or IExecutableFunctionImpl, but practically it can be
* any interface that contains "execute" method (IFunction is an exception and is supported as well).
*
* Example of usage:
*
* class MyDefaulImpl : public IFunction {...};
* DECLARE_AVX2_SPECIFIC_CODE(
* class MyAVX2Impl : public IFunction {...};
* )
*
* /// All methods but execute/executeImpl are usually not bottleneck, so just use them from
* /// default implementation.
* class MyFunction : public MyDefaultImpl
* {
* MyFunction(const Context & context) : selector(context) {
* /// Register all implementations in constructor.
* /// There could be as many implementation for every target as you want.
* selector.registerImplementation<TargetArch::Default, MyDefaultImpl>();
* #if USE_MULTITARGET_CODE
* selector.registreImplementation<TargetArch::AVX2, TargetSpecific::AVX2::MyAVX2Impl>();
* #endif
* }
*
* void executeImpl(...) override {
* selector.selectAndExecute(...);
* }
*
* static FunctionPtr create(const Context & context) {
* return std::make_shared<MyFunction>(context);
* }
* private:
* ImplementationSelector<IFunction> selector;
* };
*/
template <typename FunctionInterface>
class ImplementationSelector
{
public:
using ImplementationPtr = std::shared_ptr<FunctionInterface>;
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ImplementationSelector(const Context & context_) : context(context_) {}
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/* Select the best implementation based on previous runs.
* If FunctionInterface is IFunction, then "executeImpl" method of the implementation will be called
* and "execute" otherwise.
*/
void selectAndExecute(Block & block, const ColumnNumbers & arguments, size_t result, size_t input_rows_count)
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{
if (implementations.empty())
throw Exception("There are no available implementations for function " "TODO(dakovalkov): add name",
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ErrorCodes::NO_SUITABLE_FUNCTION_IMPLEMENTATION);
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/// Statistics shouldn't rely on small blocks.
bool considerable = (input_rows_count > 1000);
size_t id = statistics.select(considerable);
Stopwatch watch;
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if constexpr (std::is_same_v<FunctionInterface, IFunction>)
implementations[id]->executeImpl(block, arguments, result, input_rows_count);
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else
implementations[id]->execute(block, arguments, result, input_rows_count);
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watch.stop();
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if (considerable)
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{
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// TODO(dakovalkov): Calculate something more informative than rows count.
statistics.complete(id, watch.elapsedSeconds(), input_rows_count);
}
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}
/* Register new implementation for function.
*
* Arch - required instruction set for running the implementation. It's guarantied that no one method would
* be called (even the constructor and static methods) if the processor doesn't support this instruction set.
*
* FunctionImpl - implementation, should be inherited from template argument FunctionInterface.
*
* All function arguments will be forwarded to the implementation constructor.
*/
template <TargetArch Arch, typename FunctionImpl, typename ...Args>
void registerImplementation(Args&&... args)
{
if (IsArchSupported(Arch))
{
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// TODO(dakovalkov): make this option better.
const auto & choose_impl = context.getSettingsRef().function_implementation.value;
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if (choose_impl.empty() || choose_impl == detail::getImplementationTag<FunctionImpl>(Arch))
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{
implementations.emplace_back(std::make_shared<FunctionImpl>(std::forward<Args>(args)...));
statistics.emplace_back();
}
}
}
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private:
const Context & context;
std::vector<ImplementationPtr> implementations;
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detail::PerformanceStatistics statistics;
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};
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}