ClickHouse/src/Functions/yandexConsistentHash.cpp

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#include "FunctionsConsistentHashing.h"
#include <Functions/FunctionFactory.h>
#include <consistent_hashing.h>
namespace DB
{
/// An O(1) time and space consistent hash algorithm by Konstantin Oblakov
struct YandexConsistentHashImpl
{
static constexpr auto name = "yandexConsistentHash";
using HashType = UInt64;
/// Actually it supports UInt64, but it is efficient only if n <= 32768
using ResultType = UInt16;
using BucketsType = ResultType;
static constexpr auto max_buckets = 32768;
static inline ResultType apply(UInt64 hash, BucketsType n)
{
return ConsistentHashing(hash, n);
}
};
using FunctionYandexConsistentHash = FunctionConsistentHashImpl<YandexConsistentHashImpl>;
void registerFunctionYandexConsistentHash(FunctionFactory & factory)
{
factory.registerFunction<FunctionYandexConsistentHash>();
}
}