ClickHouse/dbms/src/Client/ConnectionPoolWithFailover.cpp

203 lines
7.0 KiB
C++
Raw Normal View History

#include <Client/ConnectionPoolWithFailover.h>
#include <Poco/Net/NetException.h>
#include <Poco/Net/DNS.h>
#include <Common/getFQDNOrHostName.h>
#include <Common/ProfileEvents.h>
#include <Interpreters/Settings.h>
namespace ProfileEvents
{
extern const Event DistributedConnectionStaleReplica;
}
namespace DB
{
ConnectionPoolWithFailover::ConnectionPoolWithFailover(
ConnectionPoolPtrs nested_pools_,
LoadBalancing load_balancing,
size_t max_tries_,
time_t decrease_error_period_)
: Base(std::move(nested_pools_), max_tries_, decrease_error_period_, &Logger::get("ConnectionPoolWithFailover"))
, default_load_balancing(load_balancing)
{
const std::string & local_hostname = getFQDNOrHostName();
hostname_differences.resize(nested_pools.size());
for (size_t i = 0; i < nested_pools.size(); ++i)
{
ConnectionPool & connection_pool = dynamic_cast<ConnectionPool &>(*nested_pools[i]);
const std::string & host = connection_pool.getHost();
size_t hostname_difference = 0;
for (size_t i = 0; i < std::min(local_hostname.length(), host.length()); ++i)
if (local_hostname[i] != host[i])
++hostname_difference;
hostname_differences[i] = hostname_difference;
}
}
IConnectionPool::Entry ConnectionPoolWithFailover::get(const Settings * settings)
{
Base::TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
{
return tryGetEntry(pool, fail_message, settings);
};
Base::GetPriorityFunc get_priority;
switch (settings ? LoadBalancing(settings->load_balancing) : default_load_balancing)
{
case LoadBalancing::NEAREST_HOSTNAME:
get_priority = [&](size_t i) { return hostname_differences[i]; };
break;
case LoadBalancing::IN_ORDER:
get_priority = [](size_t i) { return i; };
break;
case LoadBalancing::RANDOM:
break;
}
return Base::get(try_get_entry, get_priority);
}
std::vector<IConnectionPool::Entry> ConnectionPoolWithFailover::getMany(const Settings * settings, PoolMode pool_mode)
{
Base::TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
{
return tryGetEntry(pool, fail_message, settings);
};
return getManyImpl(settings, pool_mode, try_get_entry);
}
std::vector<IConnectionPool::Entry> ConnectionPoolWithFailover::getManyChecked(
const Settings * settings, PoolMode pool_mode, const QualifiedTableName & table_to_check)
{
Base::TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
{
return tryGetEntry(pool, fail_message, settings, &table_to_check);
};
return getManyImpl(settings, pool_mode, try_get_entry);
}
std::vector<ConnectionPool::Entry> ConnectionPoolWithFailover::getManyImpl(
const Settings * settings,
PoolMode pool_mode,
const Base::TryGetEntryFunc & try_get_entry)
{
size_t min_entries = (settings && settings->skip_unavailable_shards) ? 0 : 1;
size_t max_entries;
if (pool_mode == PoolMode::GET_ALL)
{
min_entries = nested_pools.size();
max_entries = nested_pools.size();
}
else if (pool_mode == PoolMode::GET_ONE)
max_entries = 1;
else if (pool_mode == PoolMode::GET_MANY)
max_entries = settings ? size_t(settings->max_parallel_replicas) : 1;
else
throw DB::Exception("Unknown pool allocation mode", DB::ErrorCodes::LOGICAL_ERROR);
Base::GetPriorityFunc get_priority;
switch (settings ? LoadBalancing(settings->load_balancing) : default_load_balancing)
{
case LoadBalancing::NEAREST_HOSTNAME:
get_priority = [&](size_t i) { return hostname_differences[i]; };
break;
case LoadBalancing::IN_ORDER:
get_priority = [](size_t i) { return i; };
break;
case LoadBalancing::RANDOM:
break;
}
bool fallback_to_stale_replicas = settings ? bool(settings->fallback_to_stale_replicas_for_distributed_queries) : true;
return Base::getMany(min_entries, max_entries, try_get_entry, get_priority, fallback_to_stale_replicas);
}
ConnectionPoolWithFailover::Base::TryResult
ConnectionPoolWithFailover::tryGetEntry(
IConnectionPool & pool,
std::string & fail_message,
const Settings * settings,
const QualifiedTableName * table_to_check)
{
TryResult result;
try
{
result.entry = pool.get(settings);
UInt64 max_allowed_delay = settings ? UInt64(settings->max_replica_delay_for_distributed_queries) : 0;
String server_name;
UInt64 server_version_major;
UInt64 server_version_minor;
UInt64 server_revision;
if (table_to_check && max_allowed_delay)
result.entry->getServerVersion(server_name, server_version_major, server_version_minor, server_revision);
if (!table_to_check || !max_allowed_delay || server_revision < DBMS_MIN_REVISION_WITH_TABLES_STATUS)
{
result.entry->forceConnected();
result.is_up_to_date = true;
return result;
}
/// Only the delay of the remote table of the corresponding Distributed table is taken into account.
/// TODO: calculate delay for joined tables also.
TablesStatusRequest status_request;
status_request.tables = { *table_to_check };
auto status_response = result.entry->getTablesStatus(status_request);
if (status_response.table_states_by_id.size() != status_request.tables.size())
throw Exception(
"Bad TablesStatus response (from " + result.entry->getDescription() + ")",
ErrorCodes::LOGICAL_ERROR);
UInt32 max_delay = 0;
for (const auto & kv: status_response.table_states_by_id)
{
const TableStatus & status = kv.second;
if (status.is_replicated)
max_delay = std::max(max_delay, status.absolute_delay);
}
if (max_delay < max_allowed_delay)
result.is_up_to_date = true;
else
{
result.is_up_to_date = false;
result.staleness = max_delay;
LOG_WARNING(
log, "Connection " << result.entry->getDescription() << " has unacceptable replica delay "
<< "for table " << table_to_check->database << "." << table_to_check->table
<< ": " << max_delay);
ProfileEvents::increment(ProfileEvents::DistributedConnectionStaleReplica);
}
}
catch (const Exception & e)
{
if (e.code() != ErrorCodes::NETWORK_ERROR && e.code() != ErrorCodes::SOCKET_TIMEOUT
&& e.code() != ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF)
throw;
fail_message = "Code: " + std::to_string(e.code()) + ", e.displayText() = " + e.displayText() + ", e.what() = " + e.what();
if (!result.entry.isNull())
{
result.entry->disconnect();
result.entry = Entry();
}
}
return result;
};
}