ClickHouse/base/poco/Foundation/include/Poco/LinearHashTable.h

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//
// LinearHashTable.h
//
// Library: Foundation
// Package: Hashing
// Module: LinearHashTable
//
// Definition of the LinearHashTable class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_LinearHashTable_INCLUDED
#define Foundation_LinearHashTable_INCLUDED
#include <algorithm>
#include <cstddef>
#include <functional>
#include <utility>
#include <vector>
#include "Poco/Foundation.h"
#include "Poco/Hash.h"
namespace Poco
{
template <class Value, class HashFunc = Hash<Value>>
class LinearHashTable
/// This class implements a linear hash table.
///
/// In a linear hash table, the available address space
/// grows or shrinks dynamically. A linear hash table thus
/// supports any number of insertions or deletions without
/// lookup or insertion performance deterioration.
///
/// Linear hashing was discovered by Witold Litwin in 1980
/// and described in the paper LINEAR HASHING: A NEW TOOL FOR FILE AND TABLE ADDRESSING.
///
/// For more information on linear hashing, see <http://en.wikipedia.org/wiki/Linear_hash>.
///
/// The LinearHashTable is not thread safe.
///
/// Value must support comparison for equality.
///
/// Find, insert and delete operations are basically O(1) with regard
/// to the total number of elements in the table, and O(N) with regard
/// to the number of elements in the bucket where the element is stored.
/// On average, every bucket stores one element; the exact number depends
/// on the quality of the hash function. In most cases, the maximum number of
/// elements in a bucket should not exceed 3.
{
public:
typedef Value ValueType;
typedef Value & Reference;
typedef const Value & ConstReference;
typedef Value * Pointer;
typedef const Value * ConstPointer;
typedef HashFunc Hash;
typedef std::vector<Value> Bucket;
typedef std::vector<Bucket> BucketVec;
typedef typename Bucket::iterator BucketIterator;
typedef typename BucketVec::iterator BucketVecIterator;
class ConstIterator : public std::iterator<std::forward_iterator_tag, Value>
{
public:
ConstIterator() : _initialized(false) { }
ConstIterator(const BucketVecIterator & vecIt, const BucketVecIterator & endIt, const BucketIterator & buckIt)
: _vecIt(vecIt), _endIt(endIt), _buckIt(buckIt), _initialized(true)
{
}
ConstIterator(const ConstIterator & it) : _vecIt(it._vecIt), _endIt(it._endIt), _buckIt(it._buckIt), _initialized(it._initialized)
{
}
ConstIterator & operator=(const ConstIterator & it)
{
ConstIterator tmp(it);
swap(tmp);
return *this;
}
void swap(ConstIterator & it)
{
using std::swap;
// uninitialized iterators crash when swapped
if (_initialized)
{
swap(_vecIt, it._vecIt);
swap(_endIt, it._endIt);
swap(_buckIt, it._buckIt);
swap(_initialized, it._initialized);
}
else
{
_vecIt = it._vecIt;
_endIt = it._endIt;
_buckIt = it._buckIt;
_initialized = it._initialized;
}
}
bool operator==(const ConstIterator & it) const { return _vecIt == it._vecIt && (_vecIt == _endIt || _buckIt == it._buckIt); }
bool operator!=(const ConstIterator & it) const { return _vecIt != it._vecIt || (_vecIt != _endIt && _buckIt != it._buckIt); }
const typename Bucket::value_type & operator*() const { return *_buckIt; }
const typename Bucket::value_type * operator->() const { return &*_buckIt; }
ConstIterator & operator++() // prefix
{
if (_vecIt != _endIt)
{
++_buckIt;
while (_vecIt != _endIt && _buckIt == _vecIt->end())
{
++_vecIt;
if (_vecIt != _endIt)
_buckIt = _vecIt->begin();
}
}
return *this;
}
ConstIterator operator++(int) // postfix
{
ConstIterator tmp(*this);
++*this;
return tmp;
}
protected:
BucketVecIterator _vecIt;
BucketVecIterator _endIt;
BucketIterator _buckIt;
bool _initialized;
friend class LinearHashTable;
};
class Iterator : public ConstIterator
{
public:
Iterator() { }
Iterator(const BucketVecIterator & vecIt, const BucketVecIterator & endIt, const BucketIterator & buckIt)
: ConstIterator(vecIt, endIt, buckIt)
{
}
Iterator(const Iterator & it) : ConstIterator(it) { }
Iterator & operator=(const Iterator & it)
{
Iterator tmp(it);
ConstIterator::swap(tmp);
return *this;
}
void swap(Iterator & it) { ConstIterator::swap(it); }
typename Bucket::value_type & operator*() { return *this->_buckIt; }
const typename Bucket::value_type & operator*() const { return *this->_buckIt; }
typename Bucket::value_type * operator->() { return &*this->_buckIt; }
const typename Bucket::value_type * operator->() const { return &*this->_buckIt; }
Iterator & operator++() // prefix
{
ConstIterator::operator++();
return *this;
}
Iterator operator++(int) // postfix
{
Iterator tmp(*this);
++*this;
return tmp;
}
friend class LinearHashTable;
};
LinearHashTable(std::size_t initialReserve = 64) : _split(0), _front(1), _size(0)
/// Creates the LinearHashTable, using the given initialReserve.
{
_buckets.reserve(calcSize(initialReserve));
_buckets.push_back(Bucket());
}
LinearHashTable(const LinearHashTable & table)
: _buckets(table._buckets), _split(table._split), _front(table._front), _size(table._size)
/// Creates the LinearHashTable by copying another one.
{
}
~LinearHashTable()
/// Destroys the LinearHashTable.
{
}
LinearHashTable & operator=(const LinearHashTable & table)
/// Assigns another LinearHashTable.
{
LinearHashTable tmp(table);
swap(tmp);
return *this;
}
void swap(LinearHashTable & table)
/// Swaps the LinearHashTable with another one.
{
using std::swap;
swap(_buckets, table._buckets);
swap(_split, table._split);
swap(_front, table._front);
swap(_size, table._size);
}
ConstIterator begin() const
/// Returns an iterator pointing to the first entry, if one exists.
{
BucketVecIterator it(_buckets.begin());
BucketVecIterator end(_buckets.end());
while (it != end && it->empty())
{
++it;
}
if (it == end)
return this->end();
else
return ConstIterator(it, end, it->begin());
}
ConstIterator end() const
/// Returns an iterator pointing to the end of the table.
{
return ConstIterator(_buckets.end(), _buckets.end(), _buckets.front().end());
}
Iterator begin()
/// Returns an iterator pointing to the first entry, if one exists.
{
BucketVecIterator it(_buckets.begin());
BucketVecIterator end(_buckets.end());
while (it != end && it->empty())
{
++it;
}
if (it == end)
return this->end();
else
return Iterator(it, end, it->begin());
}
Iterator end()
/// Returns an iterator pointing to the end of the table.
{
return Iterator(_buckets.end(), _buckets.end(), _buckets.front().end());
}
ConstIterator find(const Value & value) const
/// Finds an entry in the table.
{
std::size_t addr = bucketAddress(value);
BucketVecIterator it(_buckets.begin() + addr);
BucketIterator buckIt(std::find(it->begin(), it->end(), value));
if (buckIt != it->end())
return ConstIterator(it, _buckets.end(), buckIt);
else
return end();
}
Iterator find(const Value & value)
/// Finds an entry in the table.
{
std::size_t addr = bucketAddress(value);
BucketVecIterator it(_buckets.begin() + addr);
BucketIterator buckIt(std::find(it->begin(), it->end(), value));
if (buckIt != it->end())
return Iterator(it, _buckets.end(), buckIt);
else
return end();
}
std::size_t count(const Value & value) const
/// Returns the number of elements with the given
/// value, with is either 1 or 0.
{
return find(value) != end() ? 1 : 0;
}
std::pair<Iterator, bool> insert(const Value & value)
/// Inserts an element into the table.
///
/// If the element already exists in the table,
/// a pair(iterator, false) with iterator pointing to the
/// existing element is returned.
/// Otherwise, the element is inserted an a
/// pair(iterator, true) with iterator
/// pointing to the new element is returned.
{
std::size_t hash = _hash(value);
std::size_t addr = bucketAddressForHash(hash);
BucketVecIterator it(_buckets.begin() + addr);
BucketIterator buckIt(std::find(it->begin(), it->end(), value));
if (buckIt == it->end())
{
split();
addr = bucketAddressForHash(hash);
it = _buckets.begin() + addr;
buckIt = it->insert(it->end(), value);
++_size;
return std::make_pair(Iterator(it, _buckets.end(), buckIt), true);
}
else
{
return std::make_pair(Iterator(it, _buckets.end(), buckIt), false);
}
}
void erase(Iterator it)
/// Erases the element pointed to by it.
{
if (it != end())
{
it._vecIt->erase(it._buckIt);
--_size;
merge();
}
}
void erase(const Value & value)
/// Erases the element with the given value, if it exists.
{
Iterator it = find(value);
erase(it);
}
void clear()
/// Erases all elements.
{
LinearHashTable empty;
swap(empty);
}
std::size_t size() const
/// Returns the number of elements in the table.
{
return _size;
}
bool empty() const
/// Returns true iff the table is empty.
{
return _size == 0;
}
std::size_t buckets() const
/// Returns the number of allocated buckets.
{
return _buckets.size();
}
protected:
std::size_t bucketAddress(const Value & value) const
{
std::size_t n = _hash(value);
if (n % _front >= _split)
return n % _front;
else
return n % (2 * _front);
}
std::size_t bucketAddressForHash(std::size_t hash)
{
if (hash % _front >= _split)
return hash % _front;
else
return hash % (2 * _front);
}
void split()
{
if (_split == _front)
{
_split = 0;
_front *= 2;
_buckets.reserve(_front * 2);
}
Bucket tmp;
_buckets.push_back(tmp);
_buckets[_split].swap(tmp);
++_split;
for (BucketIterator it = tmp.begin(); it != tmp.end(); ++it)
{
using std::swap;
std::size_t addr = bucketAddress(*it);
_buckets[addr].push_back(Value());
swap(*it, _buckets[addr].back());
}
}
void merge()
{
if (_split == 0)
{
_front /= 2;
_split = _front;
}
--_split;
Bucket tmp;
tmp.swap(_buckets.back());
_buckets.pop_back();
for (BucketIterator it = tmp.begin(); it != tmp.end(); ++it)
{
using std::swap;
std::size_t addr = bucketAddress(*it);
_buckets[addr].push_back(Value());
swap(*it, _buckets[addr].back());
}
}
static std::size_t calcSize(std::size_t initialSize)
{
std::size_t size = 32;
while (size < initialSize)
size *= 2;
return size;
}
private:
// Evil hack: _buckets must be mutable because both ConstIterator and Iterator hold
// ordinary iterator's (not const_iterator's).
mutable BucketVec _buckets;
std::size_t _split;
std::size_t _front;
std::size_t _size;
HashFunc _hash;
};
} // namespace Poco
#endif // Foundation_LinearHashTable_INCLUDED