ClickHouse/dbms/src/Processors/LimitTransform.h

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#pragma once
#include <Processors/IProcessor.h>
namespace DB
{
class LimitTransform : public IProcessor
{
private:
InputPort & input;
OutputPort & output;
size_t limit;
size_t offset;
size_t rows_read = 0; /// including the last read block
bool always_read_till_end;
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bool has_block = false;
bool block_processed = false;
Chunk current_chunk;
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UInt64 rows_before_limit_at_least = 0;
public:
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LimitTransform(
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const Block & header, size_t limit, size_t offset,
bool always_read_till_end = false);
String getName() const override { return "Limit"; }
Status prepare() override;
void work() override;
InputPort & getInputPort() { return input; }
OutputPort & getOutputPort() { return output; }
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UInt64 getRowsBeforeLimitAtLeast() const { return rows_before_limit_at_least; }
};
}