ClickHouse/src/Interpreters/GraceHashJoin.h

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#pragma once
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#include <Interpreters/Context_fwd.h>
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#include <Interpreters/IJoin.h>
#include <Interpreters/TemporaryDataOnDisk.h>
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#include <Core/Block.h>
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#include <Common/MultiVersion.h>
#include <mutex>
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namespace DB
{
class TableJoin;
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class HashJoin;
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/**
* Efficient and highly parallel implementation of external memory JOIN based on HashJoin.
* Supports most of the JOIN modes, except CROSS and ASOF.
*
* The joining algorithm consists of three stages:
*
* 1) During the first stage we accumulate blocks of the right table via @addJoinedBlock.
* Each input block is split into multiple buckets based on the hash of the row join keys.
* The first bucket is added to the in-memory HashJoin, and the remaining buckets are written to disk for further processing.
* When the size of HashJoin exceeds the limits, we double the number of buckets.
* There can be multiple threads calling addJoinedBlock, just like @ConcurrentHashJoin.
*
* 2) At the second stage we process left table blocks via @joinBlock.
* Again, each input block is split into multiple buckets by hash.
* The first bucket is joined in-memory via HashJoin::joinBlock, and the remaining buckets are written to the disk.
*
* 3) When the last thread reading left table block finishes, the last stage begins.
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* Each @DelayedJoinedBlocksTransform calls repeatedly @getDelayedBlocks until there are no more unfinished buckets left.
* Inside @getDelayedBlocks we select the next unprocessed bucket, load right table blocks from disk into in-memory HashJoin,
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* And then join them with left table blocks.
*
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* After joining the left table blocks, we can load non-joined rows from the right table for RIGHT/FULL JOINs.
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* Note that non-joined rows are processed in multiple threads, unlike HashJoin/ConcurrentHashJoin/MergeJoin.
*/
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class GraceHashJoin final : public IJoin
{
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class FileBucket;
class DelayedBlocks;
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using InMemoryJoin = HashJoin;
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using InMemoryJoinPtr = std::shared_ptr<InMemoryJoin>;
public:
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using BucketPtr = std::shared_ptr<FileBucket>;
using Buckets = std::vector<BucketPtr>;
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GraceHashJoin(
ContextPtr context_, std::shared_ptr<TableJoin> table_join_,
const Block & left_sample_block_, const Block & right_sample_block_,
TemporaryDataOnDiskScopePtr tmp_data_,
bool any_take_last_row_ = false);
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~GraceHashJoin() override;
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const TableJoin & getTableJoin() const override { return *table_join; }
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void initialize(const Block & sample_block) override;
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bool addJoinedBlock(const Block & block, bool check_limits) override;
void checkTypesOfKeys(const Block & block) const override;
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void joinBlock(Block & block, std::shared_ptr<ExtraBlock> & not_processed) override;
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void setTotals(const Block & block) override;
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size_t getTotalRowCount() const override;
size_t getTotalByteCount() const override;
bool alwaysReturnsEmptySet() const override;
bool supportParallelJoin() const override { return true; }
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bool supportTotals() const override { return false; }
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IBlocksStreamPtr
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getNonJoinedBlocks(const Block & left_sample_block, const Block & result_sample_block, UInt64 max_block_size) const override;
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/// Open iterator over joined blocks.
/// Must be called after all @joinBlock calls.
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IBlocksStreamPtr getDelayedBlocks() override;
bool hasDelayedBlocks() const override { return true; }
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static bool isSupported(const std::shared_ptr<TableJoin> & table_join);
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private:
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void initBuckets();
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/// Create empty join for in-memory processing.
InMemoryJoinPtr makeInMemoryJoin();
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/// Add right table block to the @join. Calls @rehash on overflow.
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void addJoinedBlockImpl(Block block);
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/// Check that join satisifes limits on rows/bytes in table_join.
bool hasMemoryOverflow() const;
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/// Check that block satisifes limits on rows/bytes in table_join.
bool hasMemoryOverflow(const Block & block) const;
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/// Create new bucket at the end of @destination.
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void addBucket(Buckets & destination);
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/// Increase number of buckets to match desired_size.
/// Called when HashJoin in-memory table for one bucket exceeds the limits.
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///
/// NB: after @rehashBuckets there may be rows that are written to the buckets that they do not belong to.
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/// It is fine; these rows will be written to the corresponding buckets during the third stage.
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Buckets rehashBuckets(size_t to_size);
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/// Perform some bookkeeping after all calls to @joinBlock.
void startReadingDelayedBlocks();
size_t getNumBuckets() const;
Buckets getCurrentBuckets() const;
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Block prepareRightBlock(const Block & block);
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Poco::Logger * log;
ContextPtr context;
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std::shared_ptr<TableJoin> table_join;
Block left_sample_block;
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Block right_sample_block;
Block output_sample_block;
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bool any_take_last_row;
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const size_t max_num_buckets;
size_t max_block_size;
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Names left_key_names;
Names right_key_names;
TemporaryDataOnDiskPtr tmp_data;
Buckets buckets;
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mutable std::shared_mutex rehash_mutex;
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FileBucket * current_bucket = nullptr;
mutable std::mutex current_bucket_mutex;
InMemoryJoinPtr hash_join;
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Block hash_join_sample_block;
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mutable std::mutex hash_join_mutex;
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};
}