ClickHouse/src/IO/ResourceBudget.h

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#pragma once
#include <IO/ResourceRequest.h>
#include <atomic>
namespace DB
{
/*
* Helper class to keep track of requested and consumed amount of resource.
* Useful if real amount of consumed resource can differ from requested amount of resource (e.g. in case of failures).
* Can be safely used from multiple threads.
* Usage example:
* ResourceBudget budget;
* while (!stop) {
* ResourceCost est_cost = myEstimateOfCostOrJustUseOne();
* myAllocateResource(budget.ask(est_cost)); // Ask external system to allocate resource for you
* ResourceCost real_cost = mySynchronousConsumptionOfResource(); // Real consumption can differ from est_cost
* budget.adjust(est_cost, real_cost); // Adjust balance according to the actual cost, may affect the next iteration
* }
*/
class ResourceBudget
{
public:
// Returns amount of resource to be requested according to current balance and estimated cost of new consumption
ResourceCost ask(ResourceCost estimated_cost)
{
ResourceCost budget = available.load();
while (true)
{
// Valid resource request must have positive `cost`. Also takes consumption history into account.
ResourceCost cost = std::max<ResourceCost>(1ll, estimated_cost - budget);
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// Assume every request is satisfied (no resource request cancellation is possible now)
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// So we requested additional `cost` units and are going to consume `estimated_cost`
ResourceCost new_budget = budget + cost - estimated_cost;
// Try to commit this transaction
if (new_budget == budget || available.compare_exchange_strong(budget, new_budget))
return cost;
}
}
// Should be called to account for difference between real and estimated costs
// Optional. May be skipped if `real_cost` is known in advance (equals `estimated_cost`).
void adjust(ResourceCost estimated_cost, ResourceCost real_cost)
{
available.fetch_add(estimated_cost - real_cost);
}
ResourceCost get() const
{
return available.load();
}
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private:
std::atomic<ResourceCost> available = 0; // requested - consumed
};
}