ClickHouse/dbms/include/DB/Common/ThreadPool.h

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#pragma once
#include <cstdint>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <queue>
#include <vector>
/** Very simple thread pool similar to boost::threadpool.
* Advantages:
* - catches exceptions and rethrows on wait.
*/
class ThreadPool
{
private:
using Job = std::function<void()>;
public:
ThreadPool(size_t m_size)
: m_size(m_size)
{
threads.reserve(m_size);
for (size_t i = 0; i < m_size; ++i)
threads.emplace_back([this] { worker(); });
}
void schedule(Job job)
{
{
std::unique_lock<std::mutex> lock(mutex);
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has_free_thread.wait(lock, [this] { return active_jobs < m_size || shutdown; });
if (shutdown)
return;
jobs.push(std::move(job));
++active_jobs;
}
has_new_job_or_shutdown.notify_one();
}
void wait()
{
{
std::unique_lock<std::mutex> lock(mutex);
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has_free_thread.wait(lock, [this] { return active_jobs == 0 || shutdown; });
if (!exceptions.empty())
std::rethrow_exception(exceptions.front());
}
}
~ThreadPool()
{
{
std::unique_lock<std::mutex> lock(mutex);
shutdown = true;
}
has_new_job_or_shutdown.notify_all();
for (auto & thread : threads)
thread.join();
}
size_t size() const { return m_size; }
size_t active() const
{
std::unique_lock<std::mutex> lock(mutex);
return active_jobs;
}
private:
mutable std::mutex mutex;
std::condition_variable has_free_thread;
std::condition_variable has_new_job_or_shutdown;
const size_t m_size;
size_t active_jobs = 0;
bool shutdown = false;
std::queue<Job> jobs;
std::vector<std::thread> threads;
std::vector<std::exception_ptr> exceptions; /// NOTE Saving many exceptions but rethrow just first one.
void worker()
{
while (true)
{
Job job;
{
std::unique_lock<std::mutex> lock(mutex);
has_new_job_or_shutdown.wait(lock, [this] { return shutdown || !jobs.empty(); });
if (!shutdown)
{
job = std::move(jobs.front());
jobs.pop();
}
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else
{
return;
}
}
try
{
job();
}
catch (...)
{
{
std::unique_lock<std::mutex> lock(mutex);
exceptions.push_back(std::current_exception());
shutdown = true;
--active_jobs;
}
has_free_thread.notify_one();
has_new_job_or_shutdown.notify_all();
return;
}
{
std::unique_lock<std::mutex> lock(mutex);
--active_jobs;
}
has_free_thread.notify_one();
}
}
};