2020-10-13 14:25:42 +00:00
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#pragma once
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#include <Storages/MergeTree/MergeTreeData.h>
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#include <Common/ThreadPool.h>
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#include <Core/BackgroundSchedulePool.h>
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2020-10-14 12:32:35 +00:00
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#include <pcg_random.hpp>
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2020-10-13 14:25:42 +00:00
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2020-10-14 12:44:10 +00:00
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namespace CurrentMetrics
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{
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extern const Metric BackgroundPoolTask;
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extern const Metric BackgroundMovePoolTask;
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}
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2020-10-13 14:25:42 +00:00
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namespace DB
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{
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2020-10-14 12:44:10 +00:00
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struct TaskSleepSettings
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{
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double thread_sleep_seconds = 10;
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double thread_sleep_seconds_random_part = 1.0;
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double thread_sleep_seconds_if_nothing_to_do = 0.1;
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/// For exponential backoff.
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double task_sleep_seconds_when_no_work_min = 10;
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double task_sleep_seconds_when_no_work_max = 600;
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double task_sleep_seconds_when_no_work_multiplier = 1.1;
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2020-10-14 12:44:10 +00:00
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double task_sleep_seconds_when_no_work_random_part = 1.0;
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};
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enum PoolType
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{
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MERGE_MUTATE,
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FETCH,
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MOVE,
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LOW_PRIORITY,
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};
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struct PoolConfig
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{
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PoolType pool_type;
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size_t max_pool_size;
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CurrentMetrics::Metric tasks_metric;
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};
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struct JobAndPool
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{
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ThreadPool::Job job;
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PoolType pool_type;
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};
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class IBackgroundJobExecutor
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{
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Context & global_context;
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private:
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String task_name;
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TaskSleepSettings sleep_settings;
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pcg64 rng;
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std::atomic<size_t> errors_count{0};
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std::unordered_map<PoolType, ThreadPool> pools;
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std::unordered_map<PoolType, PoolConfig> pools_configs;
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BackgroundSchedulePool::TaskHolder scheduling_task;
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std::mutex scheduling_task_mutex;
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public:
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void start();
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void triggerTask();
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void finish();
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virtual ~IBackgroundJobExecutor();
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protected:
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IBackgroundJobExecutor(
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Context & global_context_,
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const TaskSleepSettings & sleep_settings_,
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const std::vector<PoolConfig> & pools_configs_);
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virtual String getBackgroundJobName() const = 0;
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virtual std::optional<JobAndPool> getBackgroundJob() = 0;
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private:
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void jobExecutingTask();
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void scheduleTask(bool nothing_to_do);
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};
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class BackgroundJobsExecutor final : public IBackgroundJobExecutor
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{
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private:
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MergeTreeData & data;
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public:
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BackgroundJobsExecutor(
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MergeTreeData & data_,
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Context & global_context_);
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protected:
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String getBackgroundJobName() const override;
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std::optional<JobAndPool> getBackgroundJob() override;
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};
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class BackgroundMovesExecutor final : public IBackgroundJobExecutor
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{
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private:
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MergeTreeData & data;
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public:
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BackgroundMovesExecutor(
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MergeTreeData & data_,
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Context & global_context_);
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protected:
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String getBackgroundJobName() const override;
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std::optional<JobAndPool> getBackgroundJob() override;
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};
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2020-10-13 14:25:42 +00:00
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}
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