ClickHouse/dbms/src/Interpreters/InterserverIOHandler.h

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#pragma once
#include <IO/ReadBuffer.h>
#include <IO/WriteBuffer.h>
#include <IO/ReadBufferFromString.h>
#include <IO/ReadHelpers.h>
#include <IO/WriteBufferFromString.h>
#include <IO/WriteHelpers.h>
#include <Common/ActionBlocker.h>
#include <Core/Types.h>
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#include <map>
#include <atomic>
#include <utility>
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#include <Poco/Net/HTMLForm.h>
namespace Poco { namespace Net { class HTTPServerResponse; } }
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namespace DB
{
namespace ErrorCodes
{
extern const int DUPLICATE_INTERSERVER_IO_ENDPOINT;
extern const int NO_SUCH_INTERSERVER_IO_ENDPOINT;
}
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/** Location of the service.
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*/
struct InterserverIOEndpointLocation
{
public:
InterserverIOEndpointLocation(const std::string & name_, const std::string & host_, UInt16 port_)
: name(name_), host(host_), port(port_)
{
}
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/// Creates a location based on its serialized representation.
InterserverIOEndpointLocation(const std::string & serialized_location)
{
ReadBufferFromString buf(serialized_location);
readBinary(name, buf);
readBinary(host, buf);
readBinary(port, buf);
assertEOF(buf);
}
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/// Serializes the location.
std::string toString() const
{
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WriteBufferFromOwnString buf;
writeBinary(name, buf);
writeBinary(host, buf);
writeBinary(port, buf);
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return buf.str();
}
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public:
std::string name;
std::string host;
UInt16 port;
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};
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/** Query processor from other servers.
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*/
class InterserverIOEndpoint
{
public:
virtual std::string getId(const std::string & path) const = 0;
virtual void processQuery(const Poco::Net::HTMLForm & params, ReadBuffer & body, WriteBuffer & out, Poco::Net::HTTPServerResponse & response) = 0;
virtual ~InterserverIOEndpoint() {}
/// You need to stop the data transfer if blocker is activated.
ActionBlocker blocker;
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};
using InterserverIOEndpointPtr = std::shared_ptr<InterserverIOEndpoint>;
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/** Here you can register a service that processes requests from other servers.
* Used to transfer chunks in ReplicatedMergeTree.
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*/
class InterserverIOHandler
{
public:
void addEndpoint(const String & name, InterserverIOEndpointPtr endpoint)
{
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std::lock_guard lock(mutex);
bool inserted = endpoint_map.try_emplace(name, std::move(endpoint)).second;
if (!inserted)
throw Exception("Duplicate interserver IO endpoint: " + name, ErrorCodes::DUPLICATE_INTERSERVER_IO_ENDPOINT);
}
void removeEndpoint(const String & name)
{
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std::lock_guard lock(mutex);
if (!endpoint_map.erase(name))
throw Exception("No interserver IO endpoint named " + name, ErrorCodes::NO_SUCH_INTERSERVER_IO_ENDPOINT);
}
InterserverIOEndpointPtr getEndpoint(const String & name)
try
{
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std::lock_guard lock(mutex);
return endpoint_map.at(name);
}
catch (...)
{
throw Exception("No interserver IO endpoint named " + name, ErrorCodes::NO_SUCH_INTERSERVER_IO_ENDPOINT);
}
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private:
using EndpointMap = std::map<String, InterserverIOEndpointPtr>;
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EndpointMap endpoint_map;
std::mutex mutex;
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};
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/// In the constructor calls `addEndpoint`, in the destructor - `removeEndpoint`.
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class InterserverIOEndpointHolder
{
public:
InterserverIOEndpointHolder(const String & name_, InterserverIOEndpointPtr endpoint_, InterserverIOHandler & handler_)
: name(name_), endpoint(std::move(endpoint_)), handler(handler_)
{
handler.addEndpoint(name, endpoint);
}
InterserverIOEndpointPtr getEndpoint()
{
return endpoint;
}
~InterserverIOEndpointHolder()
try
{
handler.removeEndpoint(name);
/// After destroying the object, `endpoint` can still live, since its ownership is acquired during the processing of the request,
/// see InterserverIOHTTPHandler.cpp
}
catch (...)
{
tryLogCurrentException("~InterserverIOEndpointHolder");
}
ActionBlocker & getBlocker() { return endpoint->blocker; }
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private:
String name;
InterserverIOEndpointPtr endpoint;
InterserverIOHandler & handler;
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};
using InterserverIOEndpointHolderPtr = std::shared_ptr<InterserverIOEndpointHolder>;
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}