ClickHouse/dbms/src/Storages/System/StorageSystemPartsBase.h

64 lines
1.6 KiB
C++
Raw Normal View History

#pragma once
#include <ext/shared_ptr_helper.h>
#include <Formats/FormatSettings.h>
#include <Storages/IStorage.h>
#include <Storages/MergeTree/MergeTreeData.h>
namespace DB
{
class Context;
/** Implements system table 'parts' which allows to get information about data parts for tables of MergeTree family.
*/
class StorageSystemPartsBase : public IStorage
{
public:
std::string getTableName() const override { return name; }
NameAndTypePair getColumn(const String & column_name) const override;
bool hasColumn(const String & column_name) const override;
BlockInputStreams read(
const Names & column_names,
const SelectQueryInfo & query_info,
const Context & context,
QueryProcessingStage::Enum & processed_stage,
size_t max_block_size,
unsigned num_streams) override;
struct StoragesInfo
{
StoragePtr storage;
TableStructureReadLockPtr table_lock;
String database;
String table;
String engine;
MergeTreeData * data;
MergeTreeData::DataPartStateVector all_parts_state;
MergeTreeData::DataPartsVector all_parts;
operator bool() const { return storage != nullptr; }
};
private:
const std::string name;
bool hasStateColumn(const Names & column_names);
protected:
const FormatSettings format_settings;
StorageSystemPartsBase(std::string name_, NamesAndTypesList && columns_);
2017-12-28 18:20:53 +00:00
virtual void processNextStorage(MutableColumns & columns, const StoragesInfo & info, bool has_state_column) = 0;
};
}