ClickHouse/src/IO/WriteBufferFromPocoSocket.h

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#pragma once
#include <Poco/Net/Socket.h>
#include <IO/WriteBuffer.h>
#include <IO/BufferWithOwnMemory.h>
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#include <Common/AsyncTaskExecutor.h>
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namespace DB
{
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using AsyncCallback = std::function<void(int, Poco::Timespan, AsyncEventTimeoutType, const std::string &, uint32_t)>;
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/** Works with the ready Poco::Net::Socket. Blocking operations.
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*/
class WriteBufferFromPocoSocket : public BufferWithOwnMemory<WriteBuffer>
{
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public:
explicit WriteBufferFromPocoSocket(Poco::Net::Socket & socket_, size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE);
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~WriteBufferFromPocoSocket() override;
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void setAsyncCallback(AsyncCallback async_callback_) { async_callback = std::move(async_callback_); }
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protected:
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void nextImpl() override;
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Poco::Net::Socket & socket;
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/** For error messages. It is necessary to receive this address in advance, because,
* for example, if the connection is broken, the address will not be received anymore
* (getpeername will return an error).
*/
Poco::Net::SocketAddress peer_address;
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Poco::Net::SocketAddress our_address;
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private:
AsyncCallback async_callback;
std::string socket_description;
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};
}