ClickHouse/dbms/src/Storages/System/StorageSystemNumbers.h

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#pragma once
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#include <ext/shared_ptr_helper.hpp>
#include <Storages/IStorage.h>
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namespace DB
{
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class Context;
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/** Implements a repository for the system table Numbers.
* The table contains the only column number UInt64.
* From this table, you can read all natural numbers, starting from 0 (to 2^64 - 1, and then again).
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*/
class StorageSystemNumbers : private ext::shared_ptr_helper<StorageSystemNumbers>, public IStorage
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{
friend class ext::shared_ptr_helper<StorageSystemNumbers>;
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public:
static StoragePtr create(const std::string & name_, bool multithreaded_ = false);
std::string getName() const override { return "SystemNumbers"; }
std::string getTableName() const override { return name; }
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const NamesAndTypesList & getColumnsListImpl() const override { return columns; }
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BlockInputStreams read(
const Names & column_names,
ASTPtr query,
const Context & context,
QueryProcessingStage::Enum & processed_stage,
size_t max_block_size = DEFAULT_BLOCK_SIZE,
unsigned threads = 1) override;
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private:
const std::string name;
NamesAndTypesList columns;
bool multithreaded;
StorageSystemNumbers(const std::string & name_, bool multithreaded_);
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};
}