ClickHouse/src/Databases/DatabaseFilesystem.cpp

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#include <Databases/DatabaseFactory.h>
#include <Databases/DatabaseFilesystem.h>
#include <IO/Operators.h>
#include <IO/WriteBufferFromString.h>
#include <Interpreters/Context.h>
#include <Parsers/ASTCreateQuery.h>
#include <Parsers/ASTFunction.h>
#include <Parsers/ASTLiteral.h>
#include <Parsers/ParserCreateQuery.h>
#include <Parsers/parseQuery.h>
#include <Storages/IStorage.h>
#include <TableFunctions/TableFunctionFactory.h>
#include <Common/filesystemHelpers.h>
#include <Formats/FormatFactory.h>
#include <filesystem>
namespace fs = std::filesystem;
namespace DB
{
namespace ErrorCodes
{
extern const int LOGICAL_ERROR;
extern const int UNKNOWN_TABLE;
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extern const int PATH_ACCESS_DENIED;
extern const int BAD_ARGUMENTS;
extern const int FILE_DOESNT_EXIST;
}
DatabaseFilesystem::DatabaseFilesystem(const String & name_, const String & path_, ContextPtr context_)
: IDatabase(name_), WithContext(context_->getGlobalContext()), path(path_), log(&Poco::Logger::get("DatabaseFileSystem(" + name_ + ")"))
{
bool is_local = context_->getApplicationType() == Context::ApplicationType::LOCAL;
fs::path user_files_path = is_local ? "" : fs::canonical(getContext()->getUserFilesPath());
if (fs::path(path).is_relative())
{
path = user_files_path / path;
}
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path = fs::absolute(path).lexically_normal();
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if (!is_local && !pathStartsWith(fs::path(path), user_files_path))
{
throw Exception(ErrorCodes::BAD_ARGUMENTS,
"Path must be inside user-files path: {}", user_files_path.string());
}
if (!fs::exists(path))
throw Exception(ErrorCodes::BAD_ARGUMENTS, "Path does not exist: {}", path);
}
std::string DatabaseFilesystem::getTablePath(const std::string & table_name) const
{
fs::path table_path = fs::path(path) / table_name;
return table_path.lexically_normal().string();
}
void DatabaseFilesystem::addTable(const std::string & table_name, StoragePtr table_storage) const
{
std::lock_guard lock(mutex);
auto [_, inserted] = loaded_tables.emplace(table_name, table_storage);
if (!inserted)
throw Exception(
ErrorCodes::LOGICAL_ERROR,
"Table with name `{}` already exists in database `{}` (engine {})",
table_name, getDatabaseName(), getEngineName());
}
bool DatabaseFilesystem::checkTableFilePath(const std::string & table_path, ContextPtr context_, bool throw_on_error) const
{
/// If run in Local mode, no need for path checking.
bool check_path = context_->getApplicationType() != Context::ApplicationType::LOCAL;
const auto & user_files_path = context_->getUserFilesPath();
/// Check access for file before checking its existence.
if (check_path && !fileOrSymlinkPathStartsWith(table_path, user_files_path))
{
/// Access denied is thrown regardless of 'throw_on_error'
throw Exception(ErrorCodes::PATH_ACCESS_DENIED, "File is not inside {}", user_files_path);
}
if (!containsGlobs(table_path))
{
/// Check if the corresponding file exists.
if (!fs::exists(table_path))
{
if (throw_on_error)
throw Exception(ErrorCodes::FILE_DOESNT_EXIST, "File does not exist: {}", table_path);
else
return false;
}
if (!fs::is_regular_file(table_path))
{
if (throw_on_error)
throw Exception(ErrorCodes::FILE_DOESNT_EXIST, "File is directory, but expected a file: {}", table_path);
else
return false;
}
}
return true;
}
StoragePtr DatabaseFilesystem::tryGetTableFromCache(const std::string & name) const
{
StoragePtr table = nullptr;
{
std::lock_guard lock(mutex);
auto it = loaded_tables.find(name);
if (it != loaded_tables.end())
table = it->second;
}
/// Invalidate cache if file no longer exists.
if (table && !fs::exists(getTablePath(name)))
{
std::lock_guard lock(mutex);
loaded_tables.erase(name);
return nullptr;
}
return table;
}
bool DatabaseFilesystem::isTableExist(const String & name, ContextPtr context_) const
{
if (tryGetTableFromCache(name))
return true;
return checkTableFilePath(getTablePath(name), context_, /* throw_on_error */ false);
}
StoragePtr DatabaseFilesystem::getTableImpl(const String & name, ContextPtr context_, bool throw_on_error) const
{
/// Check if table exists in loaded tables map.
if (auto table = tryGetTableFromCache(name))
return table;
auto table_path = getTablePath(name);
if (!checkTableFilePath(table_path, context_, throw_on_error))
return {};
auto format = FormatFactory::instance().getFormatFromFileName(table_path, throw_on_error);
if (format.empty())
return {};
auto ast_function_ptr = makeASTFunction("file", std::make_shared<ASTLiteral>(table_path), std::make_shared<ASTLiteral>(format));
auto table_function = TableFunctionFactory::instance().get(ast_function_ptr, context_);
if (!table_function)
return nullptr;
/// TableFunctionFile throws exceptions, if table cannot be created.
auto table_storage = table_function->execute(ast_function_ptr, context_, name);
if (table_storage)
addTable(name, table_storage);
return table_storage;
}
StoragePtr DatabaseFilesystem::getTable(const String & name, ContextPtr context_) const
{
/// getTableImpl can throw exceptions, do not catch them to show correct error to user.
if (auto storage = getTableImpl(name, context_, true))
return storage;
throw Exception(ErrorCodes::UNKNOWN_TABLE, "Table {}.{} doesn't exist",
backQuoteIfNeed(getDatabaseName()), backQuoteIfNeed(name));
}
StoragePtr DatabaseFilesystem::tryGetTable(const String & name, ContextPtr context_) const
{
return getTableImpl(name, context_, false);
}
bool DatabaseFilesystem::empty() const
{
std::lock_guard lock(mutex);
return loaded_tables.empty();
}
ASTPtr DatabaseFilesystem::getCreateDatabaseQuery() const
{
const auto & settings = getContext()->getSettingsRef();
const String query = fmt::format("CREATE DATABASE {} ENGINE = Filesystem('{}')", backQuoteIfNeed(getDatabaseName()), path);
ParserCreateQuery parser;
ASTPtr ast = parseQuery(parser, query.data(), query.data() + query.size(), "", 0, settings.max_parser_depth);
if (const auto database_comment = getDatabaseComment(); !database_comment.empty())
{
auto & ast_create_query = ast->as<ASTCreateQuery &>();
ast_create_query.set(ast_create_query.comment, std::make_shared<ASTLiteral>(database_comment));
}
return ast;
}
void DatabaseFilesystem::shutdown()
{
Tables tables_snapshot;
{
std::lock_guard lock(mutex);
tables_snapshot = loaded_tables;
}
for (const auto & kv : tables_snapshot)
{
auto table_id = kv.second->getStorageID();
kv.second->flushAndShutdown();
}
std::lock_guard lock(mutex);
loaded_tables.clear();
}
/**
* Returns an empty vector because the database is read-only and no tables can be backed up
*/
std::vector<std::pair<ASTPtr, StoragePtr>> DatabaseFilesystem::getTablesForBackup(const FilterByNameFunction &, const ContextPtr &) const
{
return {};
}
/**
*
* Returns an empty iterator because the database does not have its own tables
* But only caches them for quick access
*/
DatabaseTablesIteratorPtr DatabaseFilesystem::getTablesIterator(ContextPtr, const FilterByNameFunction &) const
{
return std::make_unique<DatabaseTablesSnapshotIterator>(Tables{}, getDatabaseName());
}
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void registerDatabaseFilesystem(DatabaseFactory & factory)
{
auto create_fn = [](const DatabaseFactory::Arguments & args)
{
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auto * engine_define = args.create_query.storage;
const ASTFunction * engine = engine_define->engine;
const String & engine_name = engine_define->engine->name;
/// If init_path is empty, then the current path will be used
std::string init_path;
if (engine->arguments && !engine->arguments->children.empty())
{
if (engine->arguments->children.size() != 1)
throw Exception(ErrorCodes::BAD_ARGUMENTS, "Filesystem database requires at most 1 argument: filesystem_path");
const auto & arguments = engine->arguments->children;
init_path = safeGetLiteralValue<String>(arguments[0], engine_name);
}
return std::make_shared<DatabaseFilesystem>(args.database_name, init_path, args.context);
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};
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factory.registerDatabase("Filesystem", create_fn);
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}
}