ClickHouse/dbms/src/Processors/ISource.cpp

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#include <Processors/ISource.h>
namespace DB
{
ISource::ISource(Block header)
: IProcessor({}, {std::move(header)}), output(outputs.front())
{
}
ISource::Status ISource::prepare()
{
if (finished)
{
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output.finish();
return Status::Finished;
}
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/// Check can output.
if (output.isFinished())
return Status::Finished;
if (!output.canPush())
return Status::PortFull;
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if (!has_input)
return Status::Ready;
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output.pushData(std::move(current_chunk));
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has_input = false;
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if (got_exception)
{
finished = true;
output.finish();
return Status::Finished;
}
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/// Now, we pushed to output, and it must be full.
return Status::PortFull;
}
void ISource::work()
{
try
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{
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current_chunk.chunk = generate();
if (!current_chunk.chunk)
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finished = true;
else
has_input = true;
}
catch (...)
{
finished = true;
throw;
}
// {
// current_chunk = std::current_exception();
// has_input = true;
// got_exception = true;
// }
}
}