ClickHouse/src/Functions/polygonArea.cpp

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#include <Functions/FunctionFactory.h>
#include <Functions/geometryConverters.h>
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#include <boost/geometry.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>
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#include <common/logger_useful.h>
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#include <Columns/ColumnArray.h>
#include <Columns/ColumnTuple.h>
#include <Columns/ColumnsNumber.h>
#include <DataTypes/DataTypeArray.h>
#include <DataTypes/DataTypeTuple.h>
#include <DataTypes/DataTypeCustomGeo.h>
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#include <memory>
#include <string>
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namespace DB
{
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template <typename Point>
class FunctionPolygonArea : public IFunction
{
public:
static inline const char * name;
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explicit FunctionPolygonArea() = default;
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static FunctionPtr create(const Context &)
{
return std::make_shared<FunctionPolygonArea>();
}
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String getName() const override
{
return name;
}
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bool isVariadic() const override
{
return false;
}
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size_t getNumberOfArguments() const override
{
return 1;
}
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DataTypePtr getReturnTypeImpl(const DataTypes &) const override
{
return std::make_shared<DataTypeFloat64>();
}
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ColumnPtr executeImpl(const ColumnsWithTypeAndName & arguments, const DataTypePtr & /*result_type*/, size_t input_rows_count) const override
{
auto res_column = ColumnFloat64::create();
callOnGeometryDataType<Point>(arguments[0].type, [&] (const auto & type)
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{
using TypeParser = std::decay_t<decltype(type)>;
// using Parser = TypeParser::Type;
TypeParser parser(arguments[0].column->convertToFullColumnIfConst());
auto figures = parser.parse();
auto & res_data = res_column->getData();
res_data.reserve(input_rows_count);
for (size_t i = 0; i < input_rows_count; i++)
res_data.emplace_back(boost::geometry::area(figures[i]));
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}
);
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return res_column;
}
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bool useDefaultImplementationForConstants() const override
{
return true;
}
};
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template <>
const char * FunctionPolygonArea<CartesianPoint>::name = "polygonAreaCartesian";
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template <>
const char * FunctionPolygonArea<GeographicPoint>::name = "polygonAreaGeographic";
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void registerFunctionPolygonArea(FunctionFactory & factory)
{
factory.registerFunction<FunctionPolygonArea<CartesianPoint>>();
factory.registerFunction<FunctionPolygonArea<GeographicPoint>>();
}
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}