ClickHouse/dbms/src/Interpreters/IExternalLoaderConfigRepository.h

44 lines
1.6 KiB
C++
Raw Normal View History

#pragma once
#include <Poco/AutoPtr.h>
#include <Poco/Util/AbstractConfiguration.h>
2019-09-30 19:42:31 +00:00
#include <memory>
#include <string>
#include <set>
namespace DB
{
using LoadablesConfigurationPtr = Poco::AutoPtr<Poco::Util::AbstractConfiguration>;
/// Base interface for configurations source for Loadble objects, which can be
/// loaded with ExternalLoader. Configurations may came from filesystem (XML-files),
/// server memory (from database), etc. It's important that main result of this class
/// (LoadablesConfigurationPtr) may contain more than one loadable config,
/// each one with own key, which can be obtained with keys method,
/// for example multiple dictionaries can be defined in single .xml file.
class IExternalLoaderConfigRepository
{
public:
/// Return all available sources of loadables structure
/// (all .xml files from fs, all entities from database, etc)
virtual std::set<std::string> getAllLoadablesDefinitionNames() const = 0;
/// Checks that source of loadables configuration exist.
virtual bool exists(const std::string & loadable_definition_name) const = 0;
/// Checks that entity was updated since last call of this method.
/// Assumes usage of some state and probably some mutex.
virtual bool isUpdated(const std::string & loadable_definition_name) = 0;
/// Load configuration from some concrete source to AbstractConfiguration
virtual LoadablesConfigurationPtr load(const std::string & loadable_definition_name) const = 0;
virtual ~IExternalLoaderConfigRepository() = default;
};
using ExternalLoaderConfigRepositoryPtr = std::unique_ptr<IExternalLoaderConfigRepository>;
}