ClickHouse/dbms/src/IO/LimitReadBuffer.h

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#pragma once
#include <Core/Types.h>
#include <IO/ReadBuffer.h>
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namespace DB
{
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/** Allows to read from another ReadBuffer no more than the specified number of bytes.
* Note that the nested ReadBuffer may read slightly more data internally to fill its buffer.
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*/
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class LimitReadBuffer : public ReadBuffer
{
private:
ReadBuffer & in;
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UInt64 limit;
bool throw_exception;
std::string exception_message;
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bool nextImpl() override;
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public:
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LimitReadBuffer(ReadBuffer & in, UInt64 limit, bool throw_exception, std::string exception_message = {});
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~LimitReadBuffer() override;
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};
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}