ClickHouse/src/Storages/MergeTree/MergeTreeBackgroundExecutor.cpp

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#include <Storages/MergeTree/MergeTreeBackgroundExecutor.h>
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#include <Common/setThreadName.h>
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#include <Storages/MergeTree/BackgroundJobsAssignee.h>
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namespace DB
{
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String MergeTreeBackgroundExecutor::toString(Type type)
{
switch (type)
{
case Type::MERGE_MUTATE:
return "MergeMutate";
case Type::FETCH:
return "Fetch";
case Type::MOVE:
return "Move";
}
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__builtin_unreachable();
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}
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void MergeTreeBackgroundExecutor::updateConfiguration()
{
auto new_threads_count = threads_count_getter();
auto new_max_tasks_count = max_task_count_getter();
try
{
pending.set_capacity(new_max_tasks_count);
active.set_capacity(new_max_tasks_count);
pool.setMaxFreeThreads(new_threads_count);
pool.setMaxThreads(new_threads_count);
pool.setQueueSize(new_max_tasks_count);
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
threads_count = new_threads_count;
max_tasks_count = new_max_tasks_count;
}
void MergeTreeBackgroundExecutor::wait()
{
{
std::lock_guard lock(mutex);
shutdown = true;
has_tasks.notify_all();
}
if (scheduler.joinable())
scheduler.join();
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/// ThreadPool will be finalized in destructor.
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}
bool MergeTreeBackgroundExecutor::trySchedule(ExecutableTaskPtr task)
{
std::lock_guard lock(mutex);
if (shutdown)
return false;
try
{
/// This is needed to increase / decrease the number of threads at runtime
if (update_timer.compareAndRestartDeferred(10.))
updateConfiguration();
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
auto & value = CurrentMetrics::values[metric];
if (value.load() >= static_cast<int64_t>(max_tasks_count))
return false;
/// Just check if the main scheduler thread in excellent condition
if (!scheduler.joinable())
{
LOG_ERROR(&Poco::Logger::get("MergeTreeBackgroundExecutor"), "Scheduler thread is dead. Trying to alive..");
scheduler = ThreadFromGlobalPool([this]() { schedulerThreadFunction(); });
if (!scheduler.joinable())
LOG_FATAL(&Poco::Logger::get("MergeTreeBackgroundExecutor"), "Scheduler thread is dead permanently. Restart is needed");
}
pending.push_back(std::make_shared<Item>(std::move(task), metric));
has_tasks.notify_one();
return true;
}
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void MergeTreeBackgroundExecutor::removeTasksCorrespondingToStorage(StorageID id)
{
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/// Executor is global, so protect from any concurrent storage shutdowns
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std::lock_guard remove_lock(remove_mutex);
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std::vector<ItemPtr> tasks_to_wait;
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{
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std::lock_guard lock(mutex);
/// Mark this StorageID as deleting
currently_deleting.emplace(id);
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/// Erase storage related tasks from pending and select active tasks to wait for
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auto it = std::remove_if(pending.begin(), pending.end(),
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[&] (auto item) -> bool { return item->task->getStorageID() == id; });
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pending.erase(it, pending.end());
/// Copy items to wait for their completion
std::copy_if(active.begin(), active.end(), std::back_inserter(tasks_to_wait),
[&] (auto item) -> bool { return item->task->getStorageID() == id; });
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}
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for (auto & item : tasks_to_wait)
item->is_done.wait();
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{
std::lock_guard lock(mutex);
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for (auto & item : tasks_to_wait)
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{
assert(item.use_count() == 1);
item.reset();
}
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currently_deleting.erase(id);
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}
}
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void MergeTreeBackgroundExecutor::routine(ItemPtr item)
{
setThreadName(name.c_str());
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auto erase_from_active = [&]
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{
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active.erase(std::remove(active.begin(), active.end(), item), active.end());
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};
try
{
if (item->task->execute())
{
std::lock_guard guard(mutex);
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if (currently_deleting.contains(item->task->getStorageID()))
{
erase_from_active();
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return;
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}
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pending.push_back(item);
erase_from_active();
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item->is_done.reset();
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has_tasks.notify_one();
return;
}
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std::lock_guard guard(mutex);
erase_from_active();
has_tasks.notify_one();
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/// In a situation of a lack of memory this method can throw an exception,
/// because it may interact somehow with BackgroundSchedulePool, which may allocate memory
/// But it is rather safe, because we have try...catch block here, and another one in ThreadPool.
item->task->onCompleted();
}
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catch (...)
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{
std::lock_guard guard(mutex);
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erase_from_active();
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has_tasks.notify_one();
tryLogCurrentException(__PRETTY_FUNCTION__);
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/// Do not want any exceptions
try { item->task->onCompleted(); } catch (...) {}
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}
}
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void MergeTreeBackgroundExecutor::schedulerThreadFunction()
{
DENY_ALLOCATIONS_IN_SCOPE;
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while (true)
{
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std::unique_lock lock(mutex);
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has_tasks.wait(lock, [this](){ return !pending.empty() || shutdown; });
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if (shutdown)
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break;
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ItemPtr item = std::move(pending.front());
pending.pop_front();
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bool res = false;
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{
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ALLOW_ALLOCATIONS_IN_SCOPE;
/// Execute a piece of task
res = pool.trySchedule([this, item]
{
routine(item);
/// When storage shutdowns it will wait until all related background tasks
/// are finished, because they may want to interact with its fields
/// and this will cause segfault.
item->is_done.set();
});
}
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if (!res)
{
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active.erase(std::remove(active.begin(), active.end(), item), active.end());
pending.push_back(item);
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continue;
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}
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active.push_back(std::move(item));
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}
}
}