ClickHouse/dbms/src/Interpreters/RowRefs.h

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#pragma once
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#include <Common/Arena.h>
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#include <Columns/IColumn.h>
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#include <Interpreters/asof.h>
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#include <optional>
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#include <variant>
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#include <list>
#include <mutex>
#include <algorithm>
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namespace DB
{
class Block;
/// Reference to the row in block.
struct RowRef
{
const Block * block = nullptr;
size_t row_num = 0;
RowRef() {}
RowRef(const Block * block_, size_t row_num_) : block(block_), row_num(row_num_) {}
};
/// Single linked list of references to rows. Used for ALL JOINs (non-unique JOINs)
struct RowRefList : RowRef
{
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/// Portion of RowRefs, 16 * (MAX_SIZE + 1) bytes sized.
struct Batch
{
static constexpr size_t MAX_SIZE = 7; /// Adequate values are 3, 7, 15, 31.
size_t size = 0;
Batch * next;
RowRef row_refs[MAX_SIZE];
Batch(Batch * parent)
: next(parent)
{}
bool full() const { return size == MAX_SIZE; }
Batch * insert(RowRef && row_ref, Arena & pool)
{
if (full())
{
auto batch = pool.alloc<Batch>();
*batch = Batch(this);
batch->insert(std::move(row_ref), pool);
return batch;
}
row_refs[size++] = std::move(row_ref);
return this;
}
};
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class ForwardIterator
{
public:
ForwardIterator(const RowRefList * begin)
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: root(begin)
, first(true)
, batch(root->next)
, position(0)
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{}
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const RowRef * operator -> () const
{
if (first)
return root;
return &batch->row_refs[position];
}
void operator ++ ()
{
if (first)
{
first = false;
return;
}
if (batch)
{
++position;
if (position >= batch->size)
{
batch = batch->next;
position = 0;
}
}
}
bool ok() const { return first || (batch && position < batch->size); }
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private:
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const RowRefList * root;
bool first;
Batch * batch;
size_t position;
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};
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RowRefList() {}
RowRefList(const Block * block_, size_t row_num_) : RowRef(block_, row_num_) {}
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ForwardIterator begin() const { return ForwardIterator(this); }
/// insert element after current one
void insert(RowRef && row_ref, Arena & pool)
{
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if (!next)
{
next = pool.alloc<Batch>();
*next = Batch(nullptr);
}
next = next->insert(std::move(row_ref), pool);
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}
private:
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Batch * next = nullptr;
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};
/**
* This class is intended to push sortable data into.
* When looking up values the container ensures that it is sorted for log(N) lookup
* After calling any of the lookup methods, it is no longer allowed to insert more data as this would invalidate the
* references that can be returned by the lookup methods
*/
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template <typename TEntry, typename TKey>
class SortedLookupVector
{
public:
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using Base = std::vector<TEntry>;
// First stage, insertions into the vector
template <typename U, typename ... TAllocatorParams>
void insert(U && x, TAllocatorParams &&... allocator_params)
{
assert(!sorted.load(std::memory_order_acquire));
array.push_back(std::forward<U>(x), std::forward<TAllocatorParams>(allocator_params)...);
}
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const RowRef * upperBound(const TEntry & k, bool ascending)
{
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sort(ascending);
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auto it = std::upper_bound(array.cbegin(), array.cend(), k, (ascending ? less : greater));
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if (it != array.cend())
return &(it->row_ref);
return nullptr;
}
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const RowRef * lowerBound(const TEntry & k, bool ascending)
{
sort(ascending);
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auto it = std::lower_bound(array.cbegin(), array.cend(), k, (ascending ? less : greater));
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if (it != array.cend())
return &(it->row_ref);
return nullptr;
}
private:
std::atomic<bool> sorted = false;
Base array;
mutable std::mutex lock;
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static bool less(const TEntry & a, const TEntry & b)
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{
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return a.asof_value < b.asof_value;
}
static bool greater(const TEntry & a, const TEntry & b)
{
return a.asof_value > b.asof_value;
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}
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// Double checked locking with SC atomics works in C++
// https://preshing.com/20130930/double-checked-locking-is-fixed-in-cpp11/
// The first thread that calls one of the lookup methods sorts the data
// After calling the first lookup method it is no longer allowed to insert any data
// the array becomes immutable
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void sort(bool ascending)
{
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if (!sorted.load(std::memory_order_acquire))
{
std::lock_guard<std::mutex> l(lock);
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if (!sorted.load(std::memory_order_relaxed))
{
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if (!array.empty())
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std::sort(array.begin(), array.end(), (ascending ? less : greater));
sorted.store(true, std::memory_order_release);
}
}
}
};
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class AsofRowRefs
{
public:
template <typename T>
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struct Entry
{
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using LookupType = SortedLookupVector<Entry<T>, T>;
using LookupPtr = std::unique_ptr<LookupType>;
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T asof_value;
RowRef row_ref;
Entry(T v) : asof_value(v) {}
Entry(T v, RowRef rr) : asof_value(v), row_ref(rr) {}
};
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using Lookups = std::variant<
Entry<UInt32>::LookupPtr,
Entry<UInt64>::LookupPtr,
Entry<Float32>::LookupPtr,
Entry<Float64>::LookupPtr>;
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enum class Type
{
key32,
key64,
keyf32,
keyf64,
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};
AsofRowRefs() {}
AsofRowRefs(Type t);
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static std::optional<Type> getTypeSize(const IColumn * asof_column, size_t & type_size);
// This will be synchronized by the rwlock mutex in Join.h
void insert(Type type, const IColumn * asof_column, const Block * block, size_t row_num);
// This will internally synchronize
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const RowRef * findAsof(Type type, ASOF::Inequality inequality, const IColumn * asof_column, size_t row_num) const;
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private:
// Lookups can be stored in a HashTable because it is memmovable
// A std::variant contains a currently active type id (memmovable), together with a union of the types
// The types are all std::unique_ptr, which contains a single pointer, which is memmovable.
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// Source: https://github.com/ClickHouse/ClickHouse/issues/4906
Lookups lookups;
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};
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}