2014-03-17 02:01:03 +00:00
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#pragma once
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2017-04-01 09:19:00 +00:00
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#include <Common/HashTable/Hash.h>
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#include <Common/HashTable/HashTable.h>
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#include <Common/HashTable/HashTableAllocator.h>
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2014-03-17 02:01:03 +00:00
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2016-12-08 04:56:52 +00:00
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/** NOTE HashMap could only be used for memmoveable (position independent) types.
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* Example: std::string is not position independent in libstdc++ with C++11 ABI or in libc++.
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* Also, key in hash table must be of type, that zero bytes is compared equals to zero key.
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*/
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2014-05-19 04:54:54 +00:00
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struct NoInitTag {};
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2017-05-07 20:25:26 +00:00
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/// A pair that does not initialize the elements, if not needed.
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2014-05-19 04:54:54 +00:00
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template <typename First, typename Second>
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class PairNoInit
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{
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First first;
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Second second;
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template <typename, typename, typename, typename>
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friend class HashMapCell;
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2014-05-19 04:54:54 +00:00
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2019-02-28 09:35:38 +00:00
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public:
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PairNoInit() {}
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template <typename First_>
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PairNoInit(First_ && first_, NoInitTag)
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: first(std::forward<First_>(first_)) {}
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2014-05-19 04:54:54 +00:00
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template <typename First_, typename Second_>
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PairNoInit(First_ && first_, Second_ && second_)
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: first(std::forward<First_>(first_)), second(std::forward<Second_>(second_)) {}
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First & getFirstMutable() { return first; }
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const First & getFirst() const { return first; }
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Second & getSecond() { return second; }
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const Second & getSecond() const { return second; }
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2014-05-19 04:54:54 +00:00
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};
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2014-04-28 02:47:56 +00:00
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template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
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2014-03-17 02:01:03 +00:00
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struct HashMapCell
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{
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using Mapped = TMapped;
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using State = TState;
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using value_type = PairNoInit<Key, Mapped>;
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value_type value;
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HashMapCell() {}
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HashMapCell(const Key & key_, const State &) : value(key_, NoInitTag()) {}
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HashMapCell(const value_type & value_, const State &) : value(value_) {}
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Key & getFirstMutable() { return value.first; }
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const Key & getFirst() const { return value.first; }
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Mapped & getSecond() { return value.second; }
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const Mapped & getSecond() const { return value.second; }
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value_type & getValueMutable() { return value; }
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const value_type & getValue() const { return value; }
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static const Key & getKey(const value_type & value) { return value.first; }
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bool keyEquals(const Key & key_) const { return value.first == key_; }
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bool keyEquals(const Key & key_, size_t /*hash_*/) const { return value.first == key_; }
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bool keyEquals(const Key & key_, size_t /*hash_*/, const State & /*state*/) const { return value.first == key_; }
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void setHash(size_t /*hash_value*/) {}
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size_t getHash(const Hash & hash) const { return hash(value.first); }
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bool isZero(const State & state) const { return isZero(value.first, state); }
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static bool isZero(const Key & key, const State & /*state*/) { return ZeroTraits::check(key); }
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/// Set the key value to zero.
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void setZero() { ZeroTraits::set(value.first); }
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/// Do I need to store the zero key separately (that is, can a zero key be inserted into the hash table).
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static constexpr bool need_zero_value_storage = true;
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2017-05-09 19:07:35 +00:00
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/// Whether the cell was deleted.
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bool isDeleted() const { return false; }
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void setMapped(const value_type & value_) { value.second = value_.second; }
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/// Serialization, in binary and text form.
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void write(DB::WriteBuffer & wb) const
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{
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DB::writeBinary(value.first, wb);
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DB::writeBinary(value.second, wb);
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}
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void writeText(DB::WriteBuffer & wb) const
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{
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DB::writeDoubleQuoted(value.first, wb);
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DB::writeChar(',', wb);
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DB::writeDoubleQuoted(value.second, wb);
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}
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/// Deserialization, in binary and text form.
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void read(DB::ReadBuffer & rb)
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{
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DB::readBinary(value.first, rb);
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DB::readBinary(value.second, rb);
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}
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void readText(DB::ReadBuffer & rb)
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{
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DB::readDoubleQuoted(value.first, rb);
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DB::assertChar(',', rb);
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DB::readDoubleQuoted(value.second, rb);
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}
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2014-03-17 02:01:03 +00:00
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};
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2014-05-10 02:42:45 +00:00
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template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
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struct HashMapCellWithSavedHash : public HashMapCell<Key, TMapped, Hash, TState>
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{
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using Base = HashMapCell<Key, TMapped, Hash, TState>;
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size_t saved_hash;
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using Base::Base;
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bool keyEquals(const Key & key_) const { return this->value.getFirst() == key_; }
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bool keyEquals(const Key & key_, size_t hash_) const { return saved_hash == hash_ && this->value.getFirst() == key_; }
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bool keyEquals(const Key & key_, size_t hash_, const typename Base::State &) const { return keyEquals(key_, hash_); }
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void setHash(size_t hash_value) { saved_hash = hash_value; }
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size_t getHash(const Hash & /*hash_function*/) const { return saved_hash; }
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};
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2014-03-17 02:01:03 +00:00
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template
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<
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typename Key,
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typename Cell,
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typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>,
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typename Allocator = HashTableAllocator
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>
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class HashMapTable : public HashTable<Key, Cell, Hash, Grower, Allocator>
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{
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public:
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using key_type = Key;
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using mapped_type = typename Cell::Mapped;
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using value_type = typename Cell::value_type;
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using HashTable<Key, Cell, Hash, Grower, Allocator>::HashTable;
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mapped_type & ALWAYS_INLINE operator[](Key x)
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{
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typename HashMapTable::iterator it;
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bool inserted;
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this->emplace(x, it, inserted);
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2017-05-07 20:25:26 +00:00
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/** It may seem that initialization is not necessary for POD-types (or __has_trivial_constructor),
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* since the hash table memory is initially initialized with zeros.
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* But, in fact, an empty cell may not be initialized with zeros in the following cases:
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* - ZeroValueStorage (it only zeros the key);
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* - after resizing and moving a part of the cells to the new half of the hash table, the old cells also have only the key to zero.
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*
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* On performance, there is almost always no difference, due to the fact that it->second is usually assigned immediately
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* after calling `operator[]`, and since `operator[]` is inlined, the compiler removes unnecessary initialization.
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*
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* Sometimes due to initialization, the performance even grows. This occurs in code like `++map[key]`.
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* When we do the initialization, for new cells, it's enough to make `store 1` right away.
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* And if we did not initialize, then even though there was zero in the cell,
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* the compiler can not guess about this, and generates the `load`, `increment`, `store` code.
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*/
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if (inserted)
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new(&it->getSecond()) mapped_type();
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return it->getSecond();
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}
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};
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2014-04-28 01:48:24 +00:00
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template
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<
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typename Key,
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typename Mapped,
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typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>,
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typename Allocator = HashTableAllocator
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2014-04-28 01:48:24 +00:00
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>
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using HashMap = HashMapTable<Key, HashMapCell<Key, Mapped, Hash>, Hash, Grower, Allocator>;
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2014-05-10 02:42:45 +00:00
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template
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<
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2017-04-01 07:20:54 +00:00
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typename Key,
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typename Mapped,
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typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>,
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typename Allocator = HashTableAllocator
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2014-05-10 02:42:45 +00:00
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>
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using HashMapWithSavedHash = HashMapTable<Key, HashMapCellWithSavedHash<Key, Mapped, Hash>, Hash, Grower, Allocator>;
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