2018-10-11 02:57:48 +00:00
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#pragma once
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#include <memory>
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#include <functional>
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#include <unordered_map>
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#include <ext/singleton.h>
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#include <Common/IFactoryWithAliases.h>
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#include <Compression/ICompressionCodec.h>
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#include <IO/CompressedStream.h>
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namespace DB
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{
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class ICompressionCodec;
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using CompressionCodecPtr = std::shared_ptr<ICompressionCodec>;
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class IAST;
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using ASTPtr = std::shared_ptr<IAST>;
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/** Creates a codec object by name of compression algorithm family and parameters.
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*/
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class CompressionCodecFactory final : public ext::singleton<CompressionCodecFactory>
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{
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protected:
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using Creator = std::function<CompressionCodecPtr(const ASTPtr & parameters)>;
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using SimpleCreator = std::function<CompressionCodecPtr()>;
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using CompressionCodecsDictionary = std::unordered_map<String, Creator>;
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using CompressionCodecsCodeDictionary = std::unordered_map<UInt8, Creator>;
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public:
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CompressionCodecPtr getDefaultCodec() const;
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CompressionCodecPtr get(const ASTPtr & ast) const;
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CompressionCodecPtr get(const UInt8 byte_code) const;
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2018-12-21 12:17:30 +00:00
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/// For backward compatibility with config settings
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CompressionCodecPtr get(const String & family_name, std::optional<int> level) const;
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2018-12-20 17:37:02 +00:00
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2018-10-11 02:57:48 +00:00
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void registerCompressionCodec(const String & family_name, UInt8 byte_code, Creator creator);
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void registerSimpleCompressionCodec(const String & family_name, UInt8 byte_code, SimpleCreator creator);
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protected:
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CompressionCodecPtr getImpl(const String & family_name, const ASTPtr & arguments) const;
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private:
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CompressionCodecsDictionary family_name_with_codec;
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CompressionCodecsCodeDictionary family_code_with_codec;
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CompressionCodecPtr default_codec;
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CompressionCodecFactory();
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friend class ext::singleton<CompressionCodecFactory>;
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};
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2018-12-20 17:37:02 +00:00
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}
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