ClickHouse/dbms/src/Compression/ICompressionCodec.h

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#pragma once
#include <memory>
#include <Core/Field.h>
#include <IO/ReadBuffer.h>
#include <IO/WriteBuffer.h>
#include <IO/BufferWithOwnMemory.h>
#include <Common/PODArray.h>
#include <DataTypes/IDataType.h>
#include <boost/noncopyable.hpp>
#include <IO/UncompressedCache.h>
#include <IO/LZ4_decompress_faster.h>
namespace DB
{
class ICompressionCodec;
using CompressionCodecPtr = std::shared_ptr<ICompressionCodec>;
using Codecs = std::vector<CompressionCodecPtr>;
/**
*
*/
class ICompressionCodec : private boost::noncopyable
{
public:
virtual ~ICompressionCodec() = default;
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virtual UInt8 getMethodByte() const = 0;
virtual String getCodecDesc() const = 0;
virtual UInt32 compress(char * source, UInt32 source_size, char * dest) const;
virtual UInt32 decompress(char * source, UInt32 source_size, char * dest) const;
virtual UInt32 getCompressedReserveSize(UInt32 uncompressed_size) const { return getHeaderSize() + getCompressedDataSize(uncompressed_size); }
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virtual UInt32 getAdditionalSizeAtTheEndOfBuffer() const { return 0; }
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static UInt8 getHeaderSize() { return 1 + 8; }
static UInt32 readCompressedBlockSize(const char * source);
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static UInt32 readDecompressedBlockSize(const char * source);
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static UInt8 readMethod(const char * source);
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protected:
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virtual UInt32 getCompressedDataSize(UInt32 uncompressed_size) const { return uncompressed_size; }
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virtual UInt32 doCompressData(const char * source, UInt32 source_size, char * dest) const = 0;
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virtual void doDecompressData(const char * source, UInt32 source_size, char * dest, UInt32 uncompressed_size) const = 0;
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};
}