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if ( CMAKE_SYSTEM_NAME MATCHES "Linux" )
set ( OS_LINUX 1 )
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add_definitions ( -D OS_LINUX )
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elseif ( CMAKE_SYSTEM_NAME MATCHES "Android" )
# This is a toy configuration and not in CI, so expect it to be broken.
# Use cmake flags such as: -DCMAKE_TOOLCHAIN_FILE=~/ch2/android-ndk-r21d/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=28
set ( OS_ANDROID 1 )
add_definitions ( -D OS_ANDROID )
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elseif ( CMAKE_SYSTEM_NAME MATCHES "FreeBSD" )
set ( OS_FREEBSD 1 )
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add_definitions ( -D OS_FREEBSD )
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elseif ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set ( OS_DARWIN 1 )
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add_definitions ( -D OS_DARWIN )
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elseif ( CMAKE_SYSTEM_NAME MATCHES "SunOS" )
set ( OS_SUNOS 1 )
add_definitions ( -D OS_SUNOS )
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endif ( )
if ( CMAKE_CROSSCOMPILING )
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if ( OS_DARWIN )
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# FIXME: broken dependencies
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set ( ENABLE_GRPC OFF CACHE INTERNAL "" ) # no protobuf -> no grpc
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set ( ENABLE_ICU OFF CACHE INTERNAL "" )
set ( ENABLE_FASTOPS OFF CACHE INTERNAL "" )
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elseif ( OS_LINUX OR OS_ANDROID )
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if ( ARCH_AARCH64 )
# FIXME: broken dependencies
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set ( ENABLE_GRPC OFF CACHE INTERNAL "" )
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set ( ENABLE_SENTRY OFF CACHE INTERNAL "" )
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elseif ( ARCH_PPC64LE )
set ( ENABLE_GRPC OFF CACHE INTERNAL "" )
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set ( ENABLE_SENTRY OFF CACHE INTERNAL "" )
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endif ( )
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elseif ( OS_FREEBSD )
# FIXME: broken dependencies
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set ( ENABLE_PARQUET OFF CACHE INTERNAL "" )
set ( ENABLE_ORC OFF CACHE INTERNAL "" )
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set ( ENABLE_GRPC OFF CACHE INTERNAL "" )
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set ( ENABLE_EMBEDDED_COMPILER OFF CACHE INTERNAL "" )
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else ( )
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message ( FATAL_ERROR "Trying to cross-compile to unsupported system: ${CMAKE_SYSTEM_NAME}!" )
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endif ( )
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if ( USE_MUSL )
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set ( ENABLE_SENTRY OFF CACHE INTERNAL "" )
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set ( ENABLE_ODBC OFF CACHE INTERNAL "" )
set ( ENABLE_GRPC OFF CACHE INTERNAL "" )
set ( ENABLE_HDFS OFF CACHE INTERNAL "" )
set ( ENABLE_EMBEDDED_COMPILER OFF CACHE INTERNAL "" )
endif ( )
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# Don't know why but CXX_STANDARD doesn't work for cross-compilation
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set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20" )
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message ( STATUS "Cross-compiling for target: ${CMAKE_CXX_COMPILE_TARGET}" )
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endif ( )