ClickHouse/src/Interpreters/JoinedTables.h

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#pragma once
#include <Core/NamesAndTypes.h>
#include <Interpreters/DatabaseAndTableWithAlias.h>
#include <Interpreters/InterpreterSelectWithUnionQuery.h>
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#include <Storages/IStorage_fwd.h>
namespace DB
{
class ASTSelectQuery;
class Context;
struct SelectQueryOptions;
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/// Joined tables' columns resolver.
/// We want to get each table structure at most once per table occurance. Or even better once per table.
/// TODO: joins tree with costs to change joins order by CBO.
class JoinedTables
{
public:
JoinedTables(Context && contex, const ASTSelectQuery & select_query);
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void reset(const ASTSelectQuery & select_query)
{
*this = JoinedTables(std::move(context), select_query);
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}
StoragePtr getLeftTableStorage();
bool resolveTables();
void makeFakeTable(StoragePtr storage, const Block & source_header);
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const std::vector<TableWithColumnNamesAndTypes> & tablesWithColumns() const { return tables_with_columns; }
bool isLeftTableSubquery() const;
bool isLeftTableFunction() const;
size_t tablesCount() const { return table_expressions.size(); }
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const StorageID & leftTableID() const { return table_id; }
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void rewriteDistributedInAndJoins(ASTPtr & query);
std::unique_ptr<InterpreterSelectWithUnionQuery> makeLeftTableSubquery(const SelectQueryOptions & select_options);
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private:
Context context;
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std::vector<const ASTTableExpression *> table_expressions;
std::vector<TableWithColumnNamesAndTypes> tables_with_columns;
/// Legacy (duplicated left table values)
ASTPtr left_table_expression;
std::optional<DatabaseAndTableWithAlias> left_db_and_table;
/// left_db_and_table or 'system.one'
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StorageID table_id = StorageID::createEmpty();
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};
}