ClickHouse/src/IO/LimitReadBuffer.cpp

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#include <IO/LimitReadBuffer.h>
#include <Common/Exception.h>
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namespace DB
{
namespace ErrorCodes
{
extern const int LIMIT_EXCEEDED;
}
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bool LimitReadBuffer::nextImpl()
{
/// Let underlying buffer calculate read bytes in `next()` call.
in.position() = position();
if (bytes >= limit)
{
if (throw_exception)
throw Exception("Limit for LimitReadBuffer exceeded: " + exception_message, ErrorCodes::LIMIT_EXCEEDED);
else
return false;
}
if (!in.next())
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return false;
working_buffer = in.buffer();
if (limit - bytes < working_buffer.size())
working_buffer.resize(limit - bytes);
return true;
}
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LimitReadBuffer::LimitReadBuffer(ReadBuffer & in_, UInt64 limit_, bool throw_exception_, std::string exception_message_)
: ReadBuffer(in_.position(), 0), in(in_), limit(limit_), throw_exception(throw_exception_), exception_message(std::move(exception_message_))
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{
size_t remaining_bytes_in_buffer = in.buffer().end() - in.position();
if (remaining_bytes_in_buffer > limit)
remaining_bytes_in_buffer = limit;
working_buffer = Buffer(in.position(), in.position() + remaining_bytes_in_buffer);
}
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LimitReadBuffer::~LimitReadBuffer()
{
/// Update underlying buffer's position in case when limit wasn't reached.
if (working_buffer.size() != 0)
in.position() = position();
}
}