ClickHouse/dbms/src/Compression/CompressionCodecMultiple.h

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#pragma once
#include <Compression/ICompressionCodec.h>
namespace DB
{
class CompressionCodecMultiple final : public ICompressionCodec
{
public:
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CompressionCodecMultiple() = default;
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explicit CompressionCodecMultiple(Codecs codecs_);
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UInt8 getMethodByte() const override;
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String getCodecDesc() const override;
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UInt32 getMaxCompressedDataSize(UInt32 uncompressed_size) const override;
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void useInfoAboutType(DataTypePtr data_type) override;
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protected:
UInt32 doCompressData(const char * source, UInt32 source_size, char * dest) const override;
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void doDecompressData(const char * source, UInt32 source_size, char * dest, UInt32 uncompressed_size) const override;
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private:
Codecs codecs;
};
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class CompressionCodecFactory;
void registerCodecMultiple(CompressionCodecFactory & factory);
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}