ClickHouse/dbms/src/Common/StackTrace.cpp

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#if !defined(__APPLE__) && !defined(__FreeBSD__)
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#include <malloc.h>
#endif
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#include <execinfo.h>
#include <string.h>
#include <sstream>
#include <Common/StackTrace.h>
#include <Common/SimpleCache.h>
#include <common/demangle.h>
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/// Arcadia compatibility DEVTOOLS-3976
#if defined(BACKTRACE_INCLUDE)
#include BACKTRACE_INCLUDE
#endif
#if !defined(BACKTRACE_FUNC)
#define BACKTRACE_FUNC backtrace
#endif
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StackTrace::StackTrace()
{
frames_size = BACKTRACE_FUNC(frames.data(), STACK_TRACE_MAX_DEPTH);
for (size_t i = frames_size; i < STACK_TRACE_MAX_DEPTH; ++i)
frames[i] = nullptr;
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}
std::string StackTrace::toStringImpl(const Frames & frames, size_t frames_size)
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{
char ** symbols = backtrace_symbols(frames.data(), frames_size);
if (!symbols)
return "Cannot get symbols for stack trace.\n";
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std::stringstream res;
try
{
for (size_t i = 0, size = frames_size; i < size; ++i)
{
/// We do "demangling" of names. The name is in parenthesis, before the '+' character.
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char * name_start = nullptr;
char * name_end = nullptr;
std::string demangled_name;
int status = 0;
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if (nullptr != (name_start = strchr(symbols[i], '('))
&& nullptr != (name_end = strchr(name_start, '+')))
{
++name_start;
*name_end = '\0';
demangled_name = demangle(name_start, status);
*name_end = '+';
}
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res << i << ". ";
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if (0 == status && name_start && name_end)
{
res.write(symbols[i], name_start - symbols[i]);
res << demangled_name << name_end;
}
else
res << symbols[i];
res << std::endl;
}
}
catch (...)
{
free(symbols);
throw;
}
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free(symbols);
return res.str();
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}
std::string StackTrace::toString() const
{
/// Calculation of stack trace text is extremely slow.
/// We use simple cache because otherwise the server could be overloaded by trash queries.
static SimpleCache<decltype(StackTrace::toStringImpl), &StackTrace::toStringImpl> func_cached;
return func_cached(frames, frames_size);
}