ClickHouse/src/Functions/degrees.cpp

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#include <DataTypes/IDataType.h>
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#include <Functions/FunctionFactory.h>
#include <Functions/FunctionMathUnary.h>
namespace DB
{
namespace
{
struct DegreesName
{
static constexpr auto name = "degrees";
};
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Float64 degrees(Float64 r)
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{
Float64 degrees = r * (180 / M_PI);
return degrees;
}
using FunctionDegrees = FunctionMathUnary<UnaryFunctionVectorized<DegreesName, degrees>>;
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}
REGISTER_FUNCTION(Degrees)
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{
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factory.registerFunction<FunctionDegrees>({}, FunctionFactory::CaseInsensitive);
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}
}