ClickHouse/dbms/src/IO/CachedCompressedReadBuffer.h

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#pragma once
#include <memory>
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#include <time.h>
#include <IO/createReadBufferFromFileBase.h>
#include <IO/CompressedReadBufferBase.h>
#include <IO/UncompressedCache.h>
#include <port/clock.h>
namespace DB
{
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/** A buffer for reading from a compressed file using the cache of decompressed blocks.
* The external cache is passed as an argument to the constructor.
* Allows you to increase performance in cases where the same blocks are often read.
* Disadvantages:
* - in case you need to read a lot of data in a row, but of them only a part is cached, you have to do seek-and.
*/
class CachedCompressedReadBuffer : public CompressedReadBufferBase, public ReadBuffer
{
private:
const std::string path;
UncompressedCache * cache;
size_t buf_size;
size_t estimated_size;
size_t aio_threshold;
std::unique_ptr<ReadBufferFromFileBase> file_in;
size_t file_pos;
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/// A piece of data from the cache, or a piece of read data that we put into the cache.
UncompressedCache::MappedPtr owned_cell;
void initInput();
bool nextImpl() override;
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/// Passed into file_in.
ReadBufferFromFileBase::ProfileCallback profile_callback;
clockid_t clock_type {};
public:
CachedCompressedReadBuffer(
const std::string & path_, UncompressedCache * cache_, size_t estimated_size_, size_t aio_threshold_,
size_t buf_size_ = DBMS_DEFAULT_BUFFER_SIZE);
void seek(size_t offset_in_compressed_file, size_t offset_in_decompressed_block);
void setProfileCallback(const ReadBufferFromFileBase::ProfileCallback & profile_callback_, clockid_t clock_type_ = CLOCK_MONOTONIC_COARSE)
{
profile_callback = profile_callback_;
clock_type = clock_type_;
}
};
}